EQ2 Game Updates
09-01-2020, 03:04 AM
Update Notes: Tuesday September 1, 2020 (http://forums.daybreakgames.com/eq2/index.php?threads/update-notes-tuesday-september-1-2020.595867/)
ZONES / POPULATION
Solusek's Eye: The Calling [Heroic]
Qaaron's burning manifestations now have appropriate health and combat mitigation.
Qaaron gains less offensive bonuses from Power Conduit.
The buff you receive from Power Conduit no longer roots. Instead, it removes itself if you move beyond 20 meters of the lamp supplying power. It should also increase the range of Cure Curse.
The recast timer on Scald's curse has been increased.
Flow Like Lava, the buff you receive from Najena against Scald, should now further increase the range of Cure Curse.
Solusek's Eye: The Calling [Raid]
Qaaron's burning manifestations now have appropriate health and combat mitigation.
Galadoon's curable curse will more reliably target other members of the raid.
Galadoon's magma rocks will cool off at the appropriate time.
Reduced the number of possible adds that can be spawned at any one time for boss encounters whose limits were too high.
The buff you receive from Power Conduit against Qaaron no longer roots. Instead, it removes itself if you move beyond 20 meters of the lamp supplying power. It should also increase the range of Cure Curse
Flow Like Lava, the buff you receive from Najena against Scald, should now further increase the range of Cure Curse.
Blinding: Twisted Vista [Raid]
Corrected an issue that kept the portal from opening in Recuso Tor.
ABILITIES
General
Corrected a bug that caused multi-state curing effects to treat each state after the first as a doublecast, and thus prevent itself from curing.
Deity
Corrected an issue with Devastation of War that allowed it to trigger for much higher damage on some creatures that were flagged as bosses, but not flagged as named encounters.
Assassin
Corrected a bug that prevented Fatal Followup's doublecast hit from benefiting from its damage multiplier.
Corrected an issue with Fatal Followup that allowed it to benefit twice from some of its ability multipliers when used in conjunction with new abilities.
Shaman
Totemic Protection now caps the recorded damage amount to prevent it from overrunning a max INT.
ACHIEVEMENTS
Guild
The guild achievements have been reset for all Fabled Plane of War bosses. This is due to an unfortunate issue where a specific spell was doing too much damage making the encounters trivial.
The Fabled Plane of War [Raid]
The Aviak Shaman in the Glokus Windhelm encounter has had its health reduced.
QUESTS
Volcanic Threats - Obtaining the quest update prior to Ayquini the Firemind should be easier to attain for everyone in the group now.
The mission, The Heat of Battle [Raid], will now be added to your journal if you are eligible to receive it upon entry into The Fabled Plane of War [Raid] and Solusek's Eye: The Calling [Raid].
Sage Larand will now allow you to accept the raid mission, The Heat of Battle [Raid], if you are also ready to turn in the heroic mission, Returning Favors [Heroic].
ITEMS
Several basepop drops in Veksar have been brought into progression.
Hunter's Union items now have turquoise adornment slots.
Added a turquoise adornment slot to several items that did not receive it during the set item to set adornment conversion.
The following adornments are now under the listed unique item groups:
Celestial Gate
Rune of the Celestial
Chorus of Night
Rune: Chorus of Night
Celestial Rune: Chorus of Night
Empyral Rune: Chorus of Night
Embers
Rune of Embers
Rune: Lesser Rune of Embers
Celestial Rune of Embers
Essence of Ember
Embers of War
Evasion
Rune of Evasion
Celestial Rune of Evasion
Empyral Rune of Evasion
Expedience
Rune of Expedience
Celestial Rune of Expedience
Empyral Rune of Expedience
Insight
Rune: Warlord's Insight
Rune: Ragebourne Insight
Celestial Rune: Warlord's Puissance
Rune: Reignited Insight
Mystery
Rune of the Enigma
Rune of Mysteries
Celestial Rune of Greater Mysteries
Celestial Rune of Mysteries
Vindicator's Rune of Greater Mysteries
Rage
Celestial Rune of Rage
Empyral Rune of Rage
Reaction Strike
Rune of Reactionary Strike
Celestial Rune of Reactionary Strike
Empyral Rune of Reactionary Strike
Symphony of the Void
Rune: Symphony of the Void
Celestial Rune: Symphony of the Void
Empyral Rune: Symphony of the Void
Tainted Blade
Celestial Rune of the Tainted Blade
Empyral Rune of the Tainted Blade
Empyral Rune of Withering
Torment
Rune of Torment
Rune of the Tormented Planes
Rune of Tormented Shadows
Rune of the Tormented Celestial
Tormented Blood Rune
Rune of Empyral Torment
View on EQ2players.com (http://forums.daybreakgames.com/eq2/index.php?threads/update-notes-tuesday-september-1-2020.595867/)
ZONES / POPULATION
Solusek's Eye: The Calling [Heroic]
Qaaron's burning manifestations now have appropriate health and combat mitigation.
Qaaron gains less offensive bonuses from Power Conduit.
The buff you receive from Power Conduit no longer roots. Instead, it removes itself if you move beyond 20 meters of the lamp supplying power. It should also increase the range of Cure Curse.
The recast timer on Scald's curse has been increased.
Flow Like Lava, the buff you receive from Najena against Scald, should now further increase the range of Cure Curse.
Solusek's Eye: The Calling [Raid]
Qaaron's burning manifestations now have appropriate health and combat mitigation.
Galadoon's curable curse will more reliably target other members of the raid.
Galadoon's magma rocks will cool off at the appropriate time.
Reduced the number of possible adds that can be spawned at any one time for boss encounters whose limits were too high.
The buff you receive from Power Conduit against Qaaron no longer roots. Instead, it removes itself if you move beyond 20 meters of the lamp supplying power. It should also increase the range of Cure Curse
Flow Like Lava, the buff you receive from Najena against Scald, should now further increase the range of Cure Curse.
Blinding: Twisted Vista [Raid]
Corrected an issue that kept the portal from opening in Recuso Tor.
ABILITIES
General
Corrected a bug that caused multi-state curing effects to treat each state after the first as a doublecast, and thus prevent itself from curing.
Deity
Corrected an issue with Devastation of War that allowed it to trigger for much higher damage on some creatures that were flagged as bosses, but not flagged as named encounters.
Assassin
Corrected a bug that prevented Fatal Followup's doublecast hit from benefiting from its damage multiplier.
Corrected an issue with Fatal Followup that allowed it to benefit twice from some of its ability multipliers when used in conjunction with new abilities.
Shaman
Totemic Protection now caps the recorded damage amount to prevent it from overrunning a max INT.
ACHIEVEMENTS
Guild
The guild achievements have been reset for all Fabled Plane of War bosses. This is due to an unfortunate issue where a specific spell was doing too much damage making the encounters trivial.
The Fabled Plane of War [Raid]
The Aviak Shaman in the Glokus Windhelm encounter has had its health reduced.
QUESTS
Volcanic Threats - Obtaining the quest update prior to Ayquini the Firemind should be easier to attain for everyone in the group now.
The mission, The Heat of Battle [Raid], will now be added to your journal if you are eligible to receive it upon entry into The Fabled Plane of War [Raid] and Solusek's Eye: The Calling [Raid].
Sage Larand will now allow you to accept the raid mission, The Heat of Battle [Raid], if you are also ready to turn in the heroic mission, Returning Favors [Heroic].
ITEMS
Several basepop drops in Veksar have been brought into progression.
Hunter's Union items now have turquoise adornment slots.
Added a turquoise adornment slot to several items that did not receive it during the set item to set adornment conversion.
The following adornments are now under the listed unique item groups:
Celestial Gate
Rune of the Celestial
Chorus of Night
Rune: Chorus of Night
Celestial Rune: Chorus of Night
Empyral Rune: Chorus of Night
Embers
Rune of Embers
Rune: Lesser Rune of Embers
Celestial Rune of Embers
Essence of Ember
Embers of War
Evasion
Rune of Evasion
Celestial Rune of Evasion
Empyral Rune of Evasion
Expedience
Rune of Expedience
Celestial Rune of Expedience
Empyral Rune of Expedience
Insight
Rune: Warlord's Insight
Rune: Ragebourne Insight
Celestial Rune: Warlord's Puissance
Rune: Reignited Insight
Mystery
Rune of the Enigma
Rune of Mysteries
Celestial Rune of Greater Mysteries
Celestial Rune of Mysteries
Vindicator's Rune of Greater Mysteries
Rage
Celestial Rune of Rage
Empyral Rune of Rage
Reaction Strike
Rune of Reactionary Strike
Celestial Rune of Reactionary Strike
Empyral Rune of Reactionary Strike
Symphony of the Void
Rune: Symphony of the Void
Celestial Rune: Symphony of the Void
Empyral Rune: Symphony of the Void
Tainted Blade
Celestial Rune of the Tainted Blade
Empyral Rune of the Tainted Blade
Empyral Rune of Withering
Torment
Rune of Torment
Rune of the Tormented Planes
Rune of Tormented Shadows
Rune of the Tormented Celestial
Tormented Blood Rune
Rune of Empyral Torment
View on EQ2players.com (http://forums.daybreakgames.com/eq2/index.php?threads/update-notes-tuesday-september-1-2020.595867/)