EQ2 Game Updates
07-12-2023, 01:35 AM
Update Notes - July 12, 2023 (http://forums.daybreakgames.com/eq2/index.php?threads/update-notes-july-12-2023.610905/)
ABILITIES
Corrected a bug that prevented Balanced Synergy from displaying a failed or successful cast.
Call to home now functions correctly for those that call a dirty cave in the ground their home "city".
Updated the following ability and item wards into a new more efficient code type. There should be no functional difference to how the wards function in use.
Abounding Ward
Absorption Barrier
Absorption Shield
Added Grace
Aegis I
Aegis of Blood
Al'kabor's Arcane Barrier
Ancestral Barrier
Ancestral Cleansing
Ancestral Palisade
Ancestral Shielding
Ancestral Ward
Ancient Invigoration
Ancient Shroud
Arcane Reprieve
Armor of Peace
Aura of Leadership
Aura of Warding
Auxiliary Protection
Barrier
Bladeshield
Blessing of Zan Fi
Blood Nourishment
Bountiful Ward
Brace of Stone
Bulwark of Faith
Bulwark of Life
Bulwark: Arcane
Bulwark: Elemental
Bulwark: Noxious
Bulwark: Physical
Burnies Ring of Fire
Calming Waters
Carrion Warding
Circle of Warmth
Circling Wall of Memories
Clay Shield
Clear Mind
Collectors Bolster
Combat Glory
Constant Currents
Crisis Deflection
Curse of Shielding
Darkcoil's Hardening
Deadly Repulsion
Death Cries
Deathless Devotion
Deathward
Defensive Haven
Demonstration of Faith
Detrimental Ablatement and Mutilation Negation
Divinity's Aid
Dozekar's Resilience
Dwarven Toughness
Earth Shield
Eerie Avenger
Eidolic Savior
Eidolic Ward
Elemental Reprieve
Empyrean Lands
Enduring Defense
Enigmatic Protection
Erud's Warding
Escape Death
Evasion
Extended Bulwark: Arcane
Extended Bulwark: Elemental
Extended Bulwark: Noxious
Extended Bulwark: Physical
Fire Hardened Flesh
Force of Nature
Forgotten Dreams
Frigid Fortification
Frost Ward
Frozen Memory
Gale Force Winds
Gallant Intervention
Glyph of Warding
Granite Armor
Granite Avatar
Greater Aegis I
Greater Renewing Bulwark I
Greater Aegis
Greater Aegis of Blood
Greater Ancestral Barrier
Greater Gallant Intervention
Greater Renewing Bulwark
Greater Renewing Bulwark I
Grey Ward
Group Bulwark: Arcane
Group Bulwark: Elemental
Group Bulwark: Noxious
Group Bulwark: Physical
Hateshield
Healing Arrow
Healing Barrage
Immaterial Planar Barrier
Impart Faith
Incorruptible Determination
Intellectual Remedy
Iron Will
Ironhide Defense
Lesser Ancient Invigoration
Lesser Runic Absorption
Lesser Stonewill
Magi's Shielding
Major Aegis of Blood
Major Gallant Intervention
Mana Ward
Might of the Land
Mindburst
Monstrous Warding
Mystic Ritual
Noxious Reprieve
Oberon
Outward Calm
Peerless Defense
Percussive Shield
Phantasmal Barrier
Phantasmic Ward
Photosynthetic Ward
Planar Mender's Aura
Precognitive Ward
Preemptive Protection
Prepared Defenses
Prolific Ward
Prophetic Shield
Prophetic Ward
Protection of Heroes
Purulence
Pyrebreath Bulwark
Reactive Shell
Reet Shield Dance
Rehabilitate
Reinforce
Renewing Bulwark
Renewing Bulwark I
Repent
Reprieve
Residual Ward
Revered Lands
Rock Skin
Rotting Shield
Rune Meld
Rune of A'zkal
Rune of the Eye
Rune of Warding
Runic Absorption
Runic Armor
Runic Barrier
Runic Deflection
Runic Redemption
Runic Reflection
Sacred Territory
Sanction of Protection
Scale Skin
Scaled Protection
Seething Vengeance
Serene Energy
Shaper's Wall
Share Pain
Sheltering Barrier
Shield of Faith
Shield of Purity
Shielding
Shielding Ripple
Shroud of Armor
Silver Skin
Siphoned Protection
Skin Like Stone
Skin Like Wood
Skin of Clay
Soul Barrier
Soul Shackle
Soultemper
Sparkling Shield
Spectral Ward
Spirit Aegis
Spirit Domination
Spirit of Druidism
Spiritual Leadership
Starborn
Stoneshield of Magic
Stonewill
Summon Carpet of the Djinn Master
Terrifying Swarm
Thick Bands
Torpor
Totemic Protection
Touch of Life
Toxic Avenger
Toxic Backlash
Trauma Reprieve
Umbral Barrier
Umbral Warding
Undying Devotion
Unearthly Vigor
Unyielding Benediction
Valorous Service
Virtue
Visage of Determination
Ward Elemental
Ward of Duality
Ward of Life
Ward of Rage
Ward of Rejuvenation
Ward of Resistance
Ward of Sages
Ward of Sanctuary
Ward of Security
Ward of the Everdark
Ward of the Oracle
Ward of the Untamed
Warding Balm
Warding Sphere
Warding Spirits
Wards of the Eidolon
Warming Touch
Watchman's Ward
Will from Temperance
Will of the Warlord
Winds of Prevention
Woodward
Wrathful Ire
Xenolith
All Renewal of Ro epic abilities have been updated to have more impactful and role defining effects.
Fighter
Brawler: Bruiser Brutal Execution
Casting Time: 0.8
Recast Time: 121
Duration: 15
Effects:
Group members will dodge incoming attacks.
Caster has a chance to stoneskin damage.
When group members cast a hostile ability % chance to trigger Unseen Strikes on target.
Deals crushing damage to the target.
Brawler: Monk Divine Execution
Casting Time: 0.8
Recast Time: 121
Duration: 15
Effects:
Group members will dodge incoming attacks.
Increases groups healing received.
Wards group members against all damage.
Allows combination to trigger off of any hostile ability.
Increases the effectiveness of Combination.
Crusader: Paladin Holy Stampede
Casting Time: 1.1
Recast Time: 116
Duration: 18
Update Count: 18
Effects:
Increases in-combat movement speed of group members.
Summons a limited pet to aid the caster.
Reduces all damage done to caster.
Increases group members mitigation vs Elemental, Noxious, and Arcane damage.
(Adept) Increases Melee Multiplier of group members.
(Adept) Increases Hate Gain of caster.
(Adept) Increases Strikethrough of group members.
(Adept) Increases Accuracy of group members.
Crusader: Shadowknight Unholy Stampede
Casting Time: 1.1
Recast Time: 116
Duration: 18
Effects:
Increases in-combat movement speed of group members.
Summons a limited pet to aid the caster.
Increases Ability Doublecast of group members.
Increases Potency of group members.
(Adept) Increases Melee Multiplier of group members.
(Adept) Increases Hate Gain of caster.
(Adept) Increases Strikethrough of group members.
(Adept) Increases Accuracy of group members.
Warrior: Berserker Overwhelming Force
Casting Time: 0.6
Recast Time: 142
Duration: 12 seconds
Update Count: 12
Effects:
On death will cast Impenetrable Force on caster.
Heals caster for 100%.
Applies Underwhelmed instantly and every update.
Increases Fervor Overcap of caster multiplied by increment count.
Increases Flurry Multiplier of raid members, multiplied by increment count.
Increases AE Autoattack of raid members, multiplied by increment count.
Warrior: Guardian Saving Grace
Casting Time: 0.5
Recast Time: 95
Duration: 12
Effects:
Intercepts a percentage of damage inflicted on group members.
On caster's death casts Saving Grace on caster.
Reduces damage done to caster by 100%.
Heals caster for 100% of max health.
On natural expiration, applies Unbroken Grace.
Reduces all damage done to group members.
Increases group members maximum health.
Clears the reuse of Sentry Watch and Unyielding Will.
Mage
Enchanter: Coercer Foretold Prophecy
Casting Time: 0.8
Recast Time: 152
Duration: 60
Effects:
Group members will lose less power when power is consumed.
When group members fall below 10% power will cast Foretold Prophecy on the group.
Increases group members power.
(Master) Increases the damage of Puppetmaster's puppets.
(Master) Increases the duration of of Puppetmaster.
(Ancient) Makes Channel a raid wide effect.
(Ancient) Prevents Channel from being reapplied for 20 seconds.
Enchanter: Illusionist: Illusionary Mindstorm
Casting Time: 0.8
Recast Time: 152
Duration: 60
Effects:
Group members will lose less power when power is consumed.
When group members fall below 10% power will cast Mindstorm on the group.
Increases group members power instantly and every update.
(Expert) Reduces the base reuse time of Phantom Troupe.
(Grandmaster) Increases the bonuses granted by Phantom Troupe.
Sorcerer: Warlock Enhanced Cataclysm
Casting Time: 0.5
Recast Time: 42
Duration: 18
Effects:
Increases group members effectiveness of abilities that deal elemental or noxious damage.
Set's the base reuse time of Cataclysm based on increment counts.
Set's the caster's base casting time of Cataclysm if at least 4 increments.
Increments based off of the numbers engaged in combat when cast.
Sorcerer: Wizard Enhanced Ice Comet
Casting Time: 1.5
Recast Time: 42
Duration: 18
Effects:
Increases group members effectiveness of abilities that deal elemental or noxious damage.
Set's the caster's base reuse time of E'ci's Frozen Wrath and Ice Comet and increases the effectiveness of those abilities.
Increases the radius of E'ci's Frozen Wrath.
Clears the casters reuse of E'ci's Frozen Wrath and Ice Comet.
Set's the caster's base casting time of E'ci's Frozen Wrath and Ice Comet.
Summoner: Conjuror Shard Storm
Casting Time: 0.5
Recast Time: 89
Duration: 16
Effects:
Increases the charges Shards of Essence gain when they are summoned.
Manipulated Essence will hasten the base reuse time of group members summoned scout and fighter pets abilities.
(Master) Manipulated Essence will reduce the amount of power damage done to the essence user.
(Grandmaster) Manipulated Essence will grant stacks of Elemental Manipulation to the essence summoner when consumed.
Increases the effectiveness of Elemental Blast, multiplied by increment count.
Reduces the base reuse time of Elemental Blast by 10 seconds per increment.
(Grandmaster) Reduces the base casting time of Shard of Essence and Najena's Essence Summoning to 0.5.
(Celestial) Reduces the base reuse time of Shard of Essence to 1.
Summoner: Necromancer Abominate Undead
Casting Time: 0.5
Recast Time: 89
Duration: 16
Effects:
Increases the charges Dark Hearts gain when they are summoned.
Manipulated Hearts will hasten the base reuse time of group members summoned mage and priest pets abilities.
(Master) Manipulated Hearts will grant stacks of Abominate Death to the heart consumer and summoner when consumed.
Increases max health of target multiplied by increment stacks.
(Grandmaster) Manipulated Hearts will grant stacks of Abominate Life to the heart summoner when consumed.
Increases the base damage of Lifeburn by 10% multiplied by increment count.
Decreases the base duration of Bloodcoil and Boil Blood based on increment count.
(Grandmaster) Reduces the base casting time of Dark Heart and and Miragul's Dark Heart Summoning to 0.5.
(Celestial) Reduces the base reuse time of Dark Heart to 1.
Priest
Cleric: Inquisitor Touch Of Resistance
Casting Time: 0.6
Recast Time: 95
Duration: 12
Effects:
When any damage is received by group members this spell will cast Divine Prayer on target.
Heals target.
Reduces arcane damage done to group members.
Applies Ferocity of Resistance when applied and upon group member inflicting a death blow.
Increases Melee Multiplier of the group.
Increases Flurry of the group.
Increases Flurry Multiplier of the group.
Increases Fervor of the group.
Cleric: Templar Touch Of Life
Casting Time: 0.6
Recast Time: 89
Duration: 12
Effects:
When any damage is received by group members this spell will cast Touch of Life on target.
Heals target.
Reduces the physical and arcane damage done to group members.
On Death this spell will cast Bulwark of Life on target.
Wards group members against all damage.
Bulwark of Life is not affected by bleedthrough.
Druid: Fury Natural Combustion
Casting Time: 0.6
Recast Time: 79
Duration: 18
Effects:
Increases group member healing received.
Increases group member effectiveness of elemental damage abilities.
Increases update count of heal over time abilities.
(Master) Prevents group members from being interrupted.
Druid: Warden Natural Infusion
Casting Time: 0.7
Recast Time: 74
Duration: 18
Effects:
Increases group member healing received.
Reduces elemental damage done to group members.
When any damage is received this will will cast Natural Infusion on targets attacker.
Inflicts magic damage on target encounter.
When group members cast a physical or elemental hostile ability will Natural Infusion cast on target.
Inflicts magic damage on target encounter.
(Master) Prevents group members from being interrupted.
(Master) Increases the base duration and update count of Healstorm.
(Master) Increases the base duration and update count of Photosynthesis.
Clears the Reuse time of Primordial Flame.
Decreases the base casting time of Dawnstrike and Primordial Flame.
Shaman: Defiler Defiling Hex Ward
Casting Time: 0.7
Recast Time: 89
Duration: 29
Update Count: 4
Effects:
Wards group members against all damage.
When group members cast a hostile ability % chance to trigger Defiling Hex Ward on target.
Reduces bleedthrough of target.
This effect will not stack from multiple casters.
Increments up to 4 times.
Summons a pet Defiled Moppet.
Intercepts noxious damage from its master.
Curse Curse on its master, which can be toggled by right clicking on the moppet.
(Master) Spiritual Circle will apply Defiled Circle when summoned.
Increases potency of group members.
Shaman: Mystic Mystical Hex Ward
Casting Time: 0.7
Recast Time: 100
Duration: 29
Update Count: 4
Effects:
Wards group members against all damage.
When group members cast a hostile ability % chance to trigger Defiling Hex Ward on target.
Reduces bleedthrough of target.
This effect will not stack from multiple casters.
Increments up to 4 times.
Summons a pet Mystic Moppet.
Intercepts arcane damage from its master.
Curse Curse on its master, which can be toggled by right clicking on the moppet.
Increases the effectiveness of Bolster and Ancestral Bolster.
Clears the reuse of Bolster and Ancestral Bolster.
Decreases the base casting time of Ancestral Bolster.
Decreases the base casting time of Bolster.
Shaper: Channeler Forceful Channeling
Casting Time: 1
Recast Time: 121
Duration: 60
Update Count: 7
Effects:
Heals group members instantly and every update.
Increases power of group members instantly and every update.
Prevents AoE on group members.
(Master) Prevents group members from being interrupted due to movement.
(Grandmaster) When cast, triggers Channeled Focus on the caster.
Prevents group members being dazed, feared, rooted, stunned, or stifled.
Scout
Animalist: Beastlord Animalistic Intent
Casting Time: 0.5
Recast Time: 42 Seconds
Duration: 21 seconds
Effects:
Increases all damage done to target by %. Only effects targets that may be tamed until Adept.
When the target receives a hostile ability % chance to trigger Animalistic Intent on target.
Summons a swarm pet to attack the target.
Triggers a heal and power heal on the casters group members.
Bard: Dirge Dancing Precession
Casting Time: 0.5
Recast Time: 142
Duration: 30
Update Count: 6
Effects:
Increases modifiable epic spell effects of group members.
Summons a limited pet for each fighter or scout group member.
Applies Riana's Relentless Precession for each summoned pet.
Increases Crit Bonus Overcap of group members.
Increases fighter and scout group members effectiveness of damage abilities.
Bard: Troubador Mindful Melody
Casting Time: 0.5
Recast Time: 142
Duration: 30
Update Count: 6
Effects:
Increases modifiable epic spell effects of group members.
Summons a limited pet for each mage or priest group member.
Applies Mindful Maestro's Harmony for each summoned pet.
Increases Ability Doublecast of group members.
Increases mage and priest group members effectiveness of elemental, magical and noxious damage abilities.
Predator: Assassin Tracing Wound
Casting Time: 0.6
Recast Time: 53 seconds
Duration: 24 seconds
Update Count: 8
Effects:
Increases all damage done to target by %.
Increases noxious damage done to target by %.
Decreases combat mitigation of target.
Inflicts poison damage on target instantly and every update.
Predator: Ranger Tracing Shot
Casting Time: 0.7
Recast Time: 42
Duration: 24
Update Count: 24
Effects:
Increases all damage done to target.
Applies Traced Target.
Increases Fervor of group members multiplied by increment stack.
Increases Fervor Overcap of group members multiplied by increment stack.
Adds an increment of Traced Target for every five meters of the caster from the target, after the first ten meters.
Rogue: Brigand Poisonous Plan
Casting Time: 0.4
Recast Time: 105
Duration: 6
Effects:
Decreases combat mitigation of target.
Increases physical damage done to the target.
On Hostile Ability cast by raid members will apply Planned Poisoning to target.
Inflicts poison damage to target.
Decreases combat mitigation of target.
Rogue: Swashbuckler Dastardly Plan
Casting Time: 0.6
Recast Time: 95
Duration: 10
Effects:
Transfers some of the casters current hate tot he target's most hated enemy.
Increases effectiveness of Marauder's Vaunt.
(Master) Adds a flurry, and a flurry multiplier component to the caster's Marauder's Vaunt.
(Master) Increases the base radius of Marauder's Vaunt.
(Master) Increases the base duration of Marauder's Vaunt.
Beastlord
Corrected an issue that would cause warders to go into a loop trying to cast beneficial effects on an enemy encounter and fail, preventing them from rotating back into casting hostile effects.
Crusader
Soulclaim will now overwrite itself it if it already up when triggered.
Conjuror
Shards summoned while under the effect of Shard Storm should no longer cease functioning upon reviving.
Necromancer
Hearts summoned while under the effect of Abominate Undead should no longer cease functioning upon reviving.
Fury
Wrath's Blessing was been re-worked so that it correctly interacts with heals again.
Summoner
Corrected an issue that prevented Arcane Minion from applying to pets on Time-Locked servers.
Corrected an issue that would prevent Symbiotic Bond from applying in many circumstances.
ACHIEVEMENTS
Ganak Gravedigger - This achievement, available on the Kael Drakkel server, can now be accomplished by defeating Dominus Ganak in Jarsath Wastes.
GENERAL
Adjusted the script path that Overseer Boost items check to address an issue with them making the checks before the zone server was capable of receiving the reply.
ITEMIZATION
Ancestral Bolster II (Celestial) has been added to Ortallian Scroll Case: Mystic.
Level 125 items found in Summer Jubilee 2023 dungeon content have been updated to yield Renewal of Ro materials from transmutation.
Blustery Feet of Knowing - Armor appearance has been corrected to that of footwear.
Newly created illusionists once again have a sharp pokey thing to stick into those that annoy them. Or do they? Maybe it's all a figment of your imagination?
The Miracula Drive effect has been added to Miracula Weapons that have been fully upgraded.
Characters that are level 100 or above will no longer find Master Spell Scrolls below level 100 in the event dungeon Triad of Elements.
Corrected an issue where the Replica: Wanted Poster wanted to be a guild amenity, and would vanish from homes after being placed. It now wants to be where it is wanted, instead of where it wanted to want to be.
LIVE EVENTS
Scorched Sky
Fixed a bug that could prevent you from entering the scaled version of Doomfire: Ro's Sweatshop while mentored.
QUESTS
Familiar's Wild - Savannah stalkers in Sandstone Delta are now properly classified as cats for the quest.
Harness - Pearl Honeywine and Mareva D'Iniv will now reward adventurers for their accomplishments, even if they are above level 50.
Whispers from the Past - Decrepit Blood can now be found on forlorn undead in "Befallen: Halls of the Forsaken" on the Kael Drakkel server.
TRADESKILLS
The crate of broken tools for "D.I.R.T.Y. Jobs - The Right Tools" will now stick around for both the shovel repair and the pickaxe repair, in case the player needs extra parts.
ZONES AND POPULATION
Buried Takish'Hiz: Empire of Antiquity [Contested]
Fixed a bug that could prevent Bulbrusk the Bulbous' adds from being seen after reviving.
View on EQ2players.com (http://forums.daybreakgames.com/eq2/index.php?threads/update-notes-july-12-2023.610905/)
ABILITIES
Corrected a bug that prevented Balanced Synergy from displaying a failed or successful cast.
Call to home now functions correctly for those that call a dirty cave in the ground their home "city".
Updated the following ability and item wards into a new more efficient code type. There should be no functional difference to how the wards function in use.
Abounding Ward
Absorption Barrier
Absorption Shield
Added Grace
Aegis I
Aegis of Blood
Al'kabor's Arcane Barrier
Ancestral Barrier
Ancestral Cleansing
Ancestral Palisade
Ancestral Shielding
Ancestral Ward
Ancient Invigoration
Ancient Shroud
Arcane Reprieve
Armor of Peace
Aura of Leadership
Aura of Warding
Auxiliary Protection
Barrier
Bladeshield
Blessing of Zan Fi
Blood Nourishment
Bountiful Ward
Brace of Stone
Bulwark of Faith
Bulwark of Life
Bulwark: Arcane
Bulwark: Elemental
Bulwark: Noxious
Bulwark: Physical
Burnies Ring of Fire
Calming Waters
Carrion Warding
Circle of Warmth
Circling Wall of Memories
Clay Shield
Clear Mind
Collectors Bolster
Combat Glory
Constant Currents
Crisis Deflection
Curse of Shielding
Darkcoil's Hardening
Deadly Repulsion
Death Cries
Deathless Devotion
Deathward
Defensive Haven
Demonstration of Faith
Detrimental Ablatement and Mutilation Negation
Divinity's Aid
Dozekar's Resilience
Dwarven Toughness
Earth Shield
Eerie Avenger
Eidolic Savior
Eidolic Ward
Elemental Reprieve
Empyrean Lands
Enduring Defense
Enigmatic Protection
Erud's Warding
Escape Death
Evasion
Extended Bulwark: Arcane
Extended Bulwark: Elemental
Extended Bulwark: Noxious
Extended Bulwark: Physical
Fire Hardened Flesh
Force of Nature
Forgotten Dreams
Frigid Fortification
Frost Ward
Frozen Memory
Gale Force Winds
Gallant Intervention
Glyph of Warding
Granite Armor
Granite Avatar
Greater Aegis I
Greater Renewing Bulwark I
Greater Aegis
Greater Aegis of Blood
Greater Ancestral Barrier
Greater Gallant Intervention
Greater Renewing Bulwark
Greater Renewing Bulwark I
Grey Ward
Group Bulwark: Arcane
Group Bulwark: Elemental
Group Bulwark: Noxious
Group Bulwark: Physical
Hateshield
Healing Arrow
Healing Barrage
Immaterial Planar Barrier
Impart Faith
Incorruptible Determination
Intellectual Remedy
Iron Will
Ironhide Defense
Lesser Ancient Invigoration
Lesser Runic Absorption
Lesser Stonewill
Magi's Shielding
Major Aegis of Blood
Major Gallant Intervention
Mana Ward
Might of the Land
Mindburst
Monstrous Warding
Mystic Ritual
Noxious Reprieve
Oberon
Outward Calm
Peerless Defense
Percussive Shield
Phantasmal Barrier
Phantasmic Ward
Photosynthetic Ward
Planar Mender's Aura
Precognitive Ward
Preemptive Protection
Prepared Defenses
Prolific Ward
Prophetic Shield
Prophetic Ward
Protection of Heroes
Purulence
Pyrebreath Bulwark
Reactive Shell
Reet Shield Dance
Rehabilitate
Reinforce
Renewing Bulwark
Renewing Bulwark I
Repent
Reprieve
Residual Ward
Revered Lands
Rock Skin
Rotting Shield
Rune Meld
Rune of A'zkal
Rune of the Eye
Rune of Warding
Runic Absorption
Runic Armor
Runic Barrier
Runic Deflection
Runic Redemption
Runic Reflection
Sacred Territory
Sanction of Protection
Scale Skin
Scaled Protection
Seething Vengeance
Serene Energy
Shaper's Wall
Share Pain
Sheltering Barrier
Shield of Faith
Shield of Purity
Shielding
Shielding Ripple
Shroud of Armor
Silver Skin
Siphoned Protection
Skin Like Stone
Skin Like Wood
Skin of Clay
Soul Barrier
Soul Shackle
Soultemper
Sparkling Shield
Spectral Ward
Spirit Aegis
Spirit Domination
Spirit of Druidism
Spiritual Leadership
Starborn
Stoneshield of Magic
Stonewill
Summon Carpet of the Djinn Master
Terrifying Swarm
Thick Bands
Torpor
Totemic Protection
Touch of Life
Toxic Avenger
Toxic Backlash
Trauma Reprieve
Umbral Barrier
Umbral Warding
Undying Devotion
Unearthly Vigor
Unyielding Benediction
Valorous Service
Virtue
Visage of Determination
Ward Elemental
Ward of Duality
Ward of Life
Ward of Rage
Ward of Rejuvenation
Ward of Resistance
Ward of Sages
Ward of Sanctuary
Ward of Security
Ward of the Everdark
Ward of the Oracle
Ward of the Untamed
Warding Balm
Warding Sphere
Warding Spirits
Wards of the Eidolon
Warming Touch
Watchman's Ward
Will from Temperance
Will of the Warlord
Winds of Prevention
Woodward
Wrathful Ire
Xenolith
All Renewal of Ro epic abilities have been updated to have more impactful and role defining effects.
Fighter
Brawler: Bruiser Brutal Execution
Casting Time: 0.8
Recast Time: 121
Duration: 15
Effects:
Group members will dodge incoming attacks.
Caster has a chance to stoneskin damage.
When group members cast a hostile ability % chance to trigger Unseen Strikes on target.
Deals crushing damage to the target.
Brawler: Monk Divine Execution
Casting Time: 0.8
Recast Time: 121
Duration: 15
Effects:
Group members will dodge incoming attacks.
Increases groups healing received.
Wards group members against all damage.
Allows combination to trigger off of any hostile ability.
Increases the effectiveness of Combination.
Crusader: Paladin Holy Stampede
Casting Time: 1.1
Recast Time: 116
Duration: 18
Update Count: 18
Effects:
Increases in-combat movement speed of group members.
Summons a limited pet to aid the caster.
Reduces all damage done to caster.
Increases group members mitigation vs Elemental, Noxious, and Arcane damage.
(Adept) Increases Melee Multiplier of group members.
(Adept) Increases Hate Gain of caster.
(Adept) Increases Strikethrough of group members.
(Adept) Increases Accuracy of group members.
Crusader: Shadowknight Unholy Stampede
Casting Time: 1.1
Recast Time: 116
Duration: 18
Effects:
Increases in-combat movement speed of group members.
Summons a limited pet to aid the caster.
Increases Ability Doublecast of group members.
Increases Potency of group members.
(Adept) Increases Melee Multiplier of group members.
(Adept) Increases Hate Gain of caster.
(Adept) Increases Strikethrough of group members.
(Adept) Increases Accuracy of group members.
Warrior: Berserker Overwhelming Force
Casting Time: 0.6
Recast Time: 142
Duration: 12 seconds
Update Count: 12
Effects:
On death will cast Impenetrable Force on caster.
Heals caster for 100%.
Applies Underwhelmed instantly and every update.
Increases Fervor Overcap of caster multiplied by increment count.
Increases Flurry Multiplier of raid members, multiplied by increment count.
Increases AE Autoattack of raid members, multiplied by increment count.
Warrior: Guardian Saving Grace
Casting Time: 0.5
Recast Time: 95
Duration: 12
Effects:
Intercepts a percentage of damage inflicted on group members.
On caster's death casts Saving Grace on caster.
Reduces damage done to caster by 100%.
Heals caster for 100% of max health.
On natural expiration, applies Unbroken Grace.
Reduces all damage done to group members.
Increases group members maximum health.
Clears the reuse of Sentry Watch and Unyielding Will.
Mage
Enchanter: Coercer Foretold Prophecy
Casting Time: 0.8
Recast Time: 152
Duration: 60
Effects:
Group members will lose less power when power is consumed.
When group members fall below 10% power will cast Foretold Prophecy on the group.
Increases group members power.
(Master) Increases the damage of Puppetmaster's puppets.
(Master) Increases the duration of of Puppetmaster.
(Ancient) Makes Channel a raid wide effect.
(Ancient) Prevents Channel from being reapplied for 20 seconds.
Enchanter: Illusionist: Illusionary Mindstorm
Casting Time: 0.8
Recast Time: 152
Duration: 60
Effects:
Group members will lose less power when power is consumed.
When group members fall below 10% power will cast Mindstorm on the group.
Increases group members power instantly and every update.
(Expert) Reduces the base reuse time of Phantom Troupe.
(Grandmaster) Increases the bonuses granted by Phantom Troupe.
Sorcerer: Warlock Enhanced Cataclysm
Casting Time: 0.5
Recast Time: 42
Duration: 18
Effects:
Increases group members effectiveness of abilities that deal elemental or noxious damage.
Set's the base reuse time of Cataclysm based on increment counts.
Set's the caster's base casting time of Cataclysm if at least 4 increments.
Increments based off of the numbers engaged in combat when cast.
Sorcerer: Wizard Enhanced Ice Comet
Casting Time: 1.5
Recast Time: 42
Duration: 18
Effects:
Increases group members effectiveness of abilities that deal elemental or noxious damage.
Set's the caster's base reuse time of E'ci's Frozen Wrath and Ice Comet and increases the effectiveness of those abilities.
Increases the radius of E'ci's Frozen Wrath.
Clears the casters reuse of E'ci's Frozen Wrath and Ice Comet.
Set's the caster's base casting time of E'ci's Frozen Wrath and Ice Comet.
Summoner: Conjuror Shard Storm
Casting Time: 0.5
Recast Time: 89
Duration: 16
Effects:
Increases the charges Shards of Essence gain when they are summoned.
Manipulated Essence will hasten the base reuse time of group members summoned scout and fighter pets abilities.
(Master) Manipulated Essence will reduce the amount of power damage done to the essence user.
(Grandmaster) Manipulated Essence will grant stacks of Elemental Manipulation to the essence summoner when consumed.
Increases the effectiveness of Elemental Blast, multiplied by increment count.
Reduces the base reuse time of Elemental Blast by 10 seconds per increment.
(Grandmaster) Reduces the base casting time of Shard of Essence and Najena's Essence Summoning to 0.5.
(Celestial) Reduces the base reuse time of Shard of Essence to 1.
Summoner: Necromancer Abominate Undead
Casting Time: 0.5
Recast Time: 89
Duration: 16
Effects:
Increases the charges Dark Hearts gain when they are summoned.
Manipulated Hearts will hasten the base reuse time of group members summoned mage and priest pets abilities.
(Master) Manipulated Hearts will grant stacks of Abominate Death to the heart consumer and summoner when consumed.
Increases max health of target multiplied by increment stacks.
(Grandmaster) Manipulated Hearts will grant stacks of Abominate Life to the heart summoner when consumed.
Increases the base damage of Lifeburn by 10% multiplied by increment count.
Decreases the base duration of Bloodcoil and Boil Blood based on increment count.
(Grandmaster) Reduces the base casting time of Dark Heart and and Miragul's Dark Heart Summoning to 0.5.
(Celestial) Reduces the base reuse time of Dark Heart to 1.
Priest
Cleric: Inquisitor Touch Of Resistance
Casting Time: 0.6
Recast Time: 95
Duration: 12
Effects:
When any damage is received by group members this spell will cast Divine Prayer on target.
Heals target.
Reduces arcane damage done to group members.
Applies Ferocity of Resistance when applied and upon group member inflicting a death blow.
Increases Melee Multiplier of the group.
Increases Flurry of the group.
Increases Flurry Multiplier of the group.
Increases Fervor of the group.
Cleric: Templar Touch Of Life
Casting Time: 0.6
Recast Time: 89
Duration: 12
Effects:
When any damage is received by group members this spell will cast Touch of Life on target.
Heals target.
Reduces the physical and arcane damage done to group members.
On Death this spell will cast Bulwark of Life on target.
Wards group members against all damage.
Bulwark of Life is not affected by bleedthrough.
Druid: Fury Natural Combustion
Casting Time: 0.6
Recast Time: 79
Duration: 18
Effects:
Increases group member healing received.
Increases group member effectiveness of elemental damage abilities.
Increases update count of heal over time abilities.
(Master) Prevents group members from being interrupted.
Druid: Warden Natural Infusion
Casting Time: 0.7
Recast Time: 74
Duration: 18
Effects:
Increases group member healing received.
Reduces elemental damage done to group members.
When any damage is received this will will cast Natural Infusion on targets attacker.
Inflicts magic damage on target encounter.
When group members cast a physical or elemental hostile ability will Natural Infusion cast on target.
Inflicts magic damage on target encounter.
(Master) Prevents group members from being interrupted.
(Master) Increases the base duration and update count of Healstorm.
(Master) Increases the base duration and update count of Photosynthesis.
Clears the Reuse time of Primordial Flame.
Decreases the base casting time of Dawnstrike and Primordial Flame.
Shaman: Defiler Defiling Hex Ward
Casting Time: 0.7
Recast Time: 89
Duration: 29
Update Count: 4
Effects:
Wards group members against all damage.
When group members cast a hostile ability % chance to trigger Defiling Hex Ward on target.
Reduces bleedthrough of target.
This effect will not stack from multiple casters.
Increments up to 4 times.
Summons a pet Defiled Moppet.
Intercepts noxious damage from its master.
Curse Curse on its master, which can be toggled by right clicking on the moppet.
(Master) Spiritual Circle will apply Defiled Circle when summoned.
Increases potency of group members.
Shaman: Mystic Mystical Hex Ward
Casting Time: 0.7
Recast Time: 100
Duration: 29
Update Count: 4
Effects:
Wards group members against all damage.
When group members cast a hostile ability % chance to trigger Defiling Hex Ward on target.
Reduces bleedthrough of target.
This effect will not stack from multiple casters.
Increments up to 4 times.
Summons a pet Mystic Moppet.
Intercepts arcane damage from its master.
Curse Curse on its master, which can be toggled by right clicking on the moppet.
Increases the effectiveness of Bolster and Ancestral Bolster.
Clears the reuse of Bolster and Ancestral Bolster.
Decreases the base casting time of Ancestral Bolster.
Decreases the base casting time of Bolster.
Shaper: Channeler Forceful Channeling
Casting Time: 1
Recast Time: 121
Duration: 60
Update Count: 7
Effects:
Heals group members instantly and every update.
Increases power of group members instantly and every update.
Prevents AoE on group members.
(Master) Prevents group members from being interrupted due to movement.
(Grandmaster) When cast, triggers Channeled Focus on the caster.
Prevents group members being dazed, feared, rooted, stunned, or stifled.
Scout
Animalist: Beastlord Animalistic Intent
Casting Time: 0.5
Recast Time: 42 Seconds
Duration: 21 seconds
Effects:
Increases all damage done to target by %. Only effects targets that may be tamed until Adept.
When the target receives a hostile ability % chance to trigger Animalistic Intent on target.
Summons a swarm pet to attack the target.
Triggers a heal and power heal on the casters group members.
Bard: Dirge Dancing Precession
Casting Time: 0.5
Recast Time: 142
Duration: 30
Update Count: 6
Effects:
Increases modifiable epic spell effects of group members.
Summons a limited pet for each fighter or scout group member.
Applies Riana's Relentless Precession for each summoned pet.
Increases Crit Bonus Overcap of group members.
Increases fighter and scout group members effectiveness of damage abilities.
Bard: Troubador Mindful Melody
Casting Time: 0.5
Recast Time: 142
Duration: 30
Update Count: 6
Effects:
Increases modifiable epic spell effects of group members.
Summons a limited pet for each mage or priest group member.
Applies Mindful Maestro's Harmony for each summoned pet.
Increases Ability Doublecast of group members.
Increases mage and priest group members effectiveness of elemental, magical and noxious damage abilities.
Predator: Assassin Tracing Wound
Casting Time: 0.6
Recast Time: 53 seconds
Duration: 24 seconds
Update Count: 8
Effects:
Increases all damage done to target by %.
Increases noxious damage done to target by %.
Decreases combat mitigation of target.
Inflicts poison damage on target instantly and every update.
Predator: Ranger Tracing Shot
Casting Time: 0.7
Recast Time: 42
Duration: 24
Update Count: 24
Effects:
Increases all damage done to target.
Applies Traced Target.
Increases Fervor of group members multiplied by increment stack.
Increases Fervor Overcap of group members multiplied by increment stack.
Adds an increment of Traced Target for every five meters of the caster from the target, after the first ten meters.
Rogue: Brigand Poisonous Plan
Casting Time: 0.4
Recast Time: 105
Duration: 6
Effects:
Decreases combat mitigation of target.
Increases physical damage done to the target.
On Hostile Ability cast by raid members will apply Planned Poisoning to target.
Inflicts poison damage to target.
Decreases combat mitigation of target.
Rogue: Swashbuckler Dastardly Plan
Casting Time: 0.6
Recast Time: 95
Duration: 10
Effects:
Transfers some of the casters current hate tot he target's most hated enemy.
Increases effectiveness of Marauder's Vaunt.
(Master) Adds a flurry, and a flurry multiplier component to the caster's Marauder's Vaunt.
(Master) Increases the base radius of Marauder's Vaunt.
(Master) Increases the base duration of Marauder's Vaunt.
Beastlord
Corrected an issue that would cause warders to go into a loop trying to cast beneficial effects on an enemy encounter and fail, preventing them from rotating back into casting hostile effects.
Crusader
Soulclaim will now overwrite itself it if it already up when triggered.
Conjuror
Shards summoned while under the effect of Shard Storm should no longer cease functioning upon reviving.
Necromancer
Hearts summoned while under the effect of Abominate Undead should no longer cease functioning upon reviving.
Fury
Wrath's Blessing was been re-worked so that it correctly interacts with heals again.
Summoner
Corrected an issue that prevented Arcane Minion from applying to pets on Time-Locked servers.
Corrected an issue that would prevent Symbiotic Bond from applying in many circumstances.
ACHIEVEMENTS
Ganak Gravedigger - This achievement, available on the Kael Drakkel server, can now be accomplished by defeating Dominus Ganak in Jarsath Wastes.
GENERAL
Adjusted the script path that Overseer Boost items check to address an issue with them making the checks before the zone server was capable of receiving the reply.
ITEMIZATION
Ancestral Bolster II (Celestial) has been added to Ortallian Scroll Case: Mystic.
Level 125 items found in Summer Jubilee 2023 dungeon content have been updated to yield Renewal of Ro materials from transmutation.
Blustery Feet of Knowing - Armor appearance has been corrected to that of footwear.
Newly created illusionists once again have a sharp pokey thing to stick into those that annoy them. Or do they? Maybe it's all a figment of your imagination?
The Miracula Drive effect has been added to Miracula Weapons that have been fully upgraded.
Characters that are level 100 or above will no longer find Master Spell Scrolls below level 100 in the event dungeon Triad of Elements.
Corrected an issue where the Replica: Wanted Poster wanted to be a guild amenity, and would vanish from homes after being placed. It now wants to be where it is wanted, instead of where it wanted to want to be.
LIVE EVENTS
Scorched Sky
Fixed a bug that could prevent you from entering the scaled version of Doomfire: Ro's Sweatshop while mentored.
QUESTS
Familiar's Wild - Savannah stalkers in Sandstone Delta are now properly classified as cats for the quest.
Harness - Pearl Honeywine and Mareva D'Iniv will now reward adventurers for their accomplishments, even if they are above level 50.
Whispers from the Past - Decrepit Blood can now be found on forlorn undead in "Befallen: Halls of the Forsaken" on the Kael Drakkel server.
TRADESKILLS
The crate of broken tools for "D.I.R.T.Y. Jobs - The Right Tools" will now stick around for both the shovel repair and the pickaxe repair, in case the player needs extra parts.
ZONES AND POPULATION
Buried Takish'Hiz: Empire of Antiquity [Contested]
Fixed a bug that could prevent Bulbrusk the Bulbous' adds from being seen after reviving.
View on EQ2players.com (http://forums.daybreakgames.com/eq2/index.php?threads/update-notes-july-12-2023.610905/)