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Eireen will spawn two little adds about every 45-60 seconds. These adds are called "a frigid energy nodule'. These adds must be killed quickly as they will bolster Eireen's abilties if they are not killed in time. You have roughy 45 seconds to kill both adds. Eireen has a knock back ability that m...
02-22-2011, 08:45 AM by EQ-Raiders
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Taaltak is part of an event that is started by clicking 1 of three buttons in the center of his room. Each button will progress a part of his ring event so your raid will have time to recoup after you complete each event. If you fail on Taaltak you will need to start all over. **NOTE: The second...
02-22-2011, 08:45 AM by EQ-Raiders
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Kreeger is a very simple fight if you remember one important thing. Your raid must stay within 15 meters of him. 10-15 meters is the ideal spot to stand from him. His AOE's hit harder closer than 9 meters and beyond 15 meters. Stay in this sweet spot and you will take the minimal amount of damage du...
02-22-2011, 08:44 AM by EQ-Raiders
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You will need the person with Aggro to stay within melee range of Tert at all times. Tert will not move from where he stands from the two places he ports to and from. If he targets someone too far away he will ignite the docks and you will die. If you manage to jump into the water to avoid the fi...
02-22-2011, 08:44 AM by EQ-Raiders
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The deal with this mob is that you can choose to fight only one of these mobs. You will notice when inspecting the mobs they have a buff on them that enhances there damage. What you want to do is remove one of the mobs from the picture. The encounter has 4 total mobs as a part of it and if you n...
02-22-2011, 08:43 AM by EQ-Raiders
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