Sullon Zek is a very straight forward encounter. For the most part the fight is based on several timers which control the adds that pop and a weapon rack that you need to destroy. You will need big heals and big dps to drop this encounter. This encounter begins the second anyone in your raid ...
08-02-2011, 02:58 PM by Tomatoh
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The named for this fight is pretty easy and straight forward, however the add made the encounter pretty stressful for our raid. Pull the named and tank it where you choose. She has the one AoE, Force of Web that your raid will want to joust out for and make sure your tank is protected for it. The...
07-17-2011, 10:02 PM by Sanction
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You will want at least 2 places laid out for your tank and raid to move between. About 30 seconds into the fight two 'totems of silence' will spawn on your raid. This is when you will want to move to your second point. I believe the totems spawns every 45 seconds so just move to your next point...
07-17-2011, 08:54 PM by Sanction
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On the pull Hragdold will cast Clawstorm almost instantly and every 10 seconds until adds pop. This AoE drains about 15% power every three seconds. It also does a fair amount of physical damage so healers must be able to cure it. Roughly 1 minute into the fight four adds will spawn; one of each a...
07-17-2011, 08:29 PM by Sanction
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Haldane is a pretty straight forward encounter. First you should know that this zone requires hard mode raid spec's in order to perform well in it. Your raid should be at or above 200% Critical Mitigation to even make the AOE's manageable. The encounter does first start with three mobs. Haldan...
06-17-2011, 04:32 AM by EQ-Raiders
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