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Kage-Zonn is a real pushover except for one thing. He summons 4 adds each time he is hit when he has a certain buff on him. If you just try to burn through it you will summon too many adds. The way to see this through is to stop all damage when you see him turn black for a few seconds... this is ...
04-25-2010, 12:38 PM by EQ-Raiders
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Bloodmaw is a pretty simple turn and burn type of encounter with a small little twist. You will recieve a "red text" message that says "Tel'koran will soon slay unless he is diverted!". Now, obviously means whoever is currently tanking Bloodmaw. To execute this encounter just sw...
04-26-2012, 06:09 AM by EQ-Raiders
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Has an AE that spawns two 'liquid fire' adds for each player or pet that is hit by it, making accurate jousting very important. The adds autoattack for crushing damage, and are mezzable. Talendor also has a 25,000 point heal called Prayer of Harla Dar that he uses 3-4 minutes after the fight begin...
01-01-2008, 07:27 AM by EQ-Raiders
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The Maestro can be a tricky fight. The biggest thing to be careful of is the Aria which will one shot anyone within range. You must have someone in the raid who has completed the Mender quest in the zone and has received the Tuning Fork. This fork is used to prevent the Maestro from becoming immu...
10-13-2008, 06:08 AM by EQ-Raiders
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Eireen will spawn two little adds about every 45-60 seconds. These adds are called "a frigid energy nodule'. These adds must be killed quickly as they will bolster Eireen's abilties if they are not killed in time. You have roughy 45 seconds to kill both adds. Eireen has a knock back ability that m...
02-22-2011, 08:45 AM by EQ-Raiders
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