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Drels Ma'gor uses the following abilities as recorded by act during our encounter: Abyssal Bolt: a 1-2 hit poison damage (20K -76K) each hit. Abyssal Claw: a 1-2 hit poison damage (9K - 72K) each hit. Arcane Dissipation: this is classified as 'relieves" under damage and dispels all bu...
11-20-2012, 01:08 AM by Andros
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You will need a lot of dps and a lot of heals for this fight. Four banners will spawn around the room during this fight, each one related to an arch-type. The banners spawn in the same place each time and in the same order. The order will be fighter, mage, scout, priest. Killing these banners ...
08-09-2011, 05:59 AM by Sanction
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Tank him far enough from the fountains in-zone to keep his stoneskin off him but within range of a raid force that's stacked up close to, or in, the fountain. Every 45 seconds he will shout "Catch!" and up to 3 raid members will end up with a dull elemental. These players must jump into a fountai...
01-09-2015, 12:49 AM by aquareflections
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This encounter requires some coordination but is not difficult to execute. AEs: The first thing to note is the big physical AE lands shortly after pull and needs to be jousted thereafter. Other AEs include an Elemental and an Arcane but aren't particularly damaging, they just need to be cured. C...
10-26-2009, 05:59 PM by Superlative
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Common Strategy: Has a disease based damage shield called Caress Feedback . In front of Venekor there is a totem that will require one player of each class to stay next to at all times. The totem will flash and by right clicking it a color will show. Colors are coordinated by class. Red = Fight...
03-15-2008, 04:02 PM by EQ-Raiders
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