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Stranger Stalker is a triggered event that will occur when you proceed toward the General's room. You will see a triggered zone message, "You hear a strange slithering sound." The Strange Stalker will then spawn on your raid the next time you start an encounter. You want the Stalker to spawn on y...
06-27-2009, 08:50 PM by EQ-Raiders
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Between 100% - 50% is just straight burn. 1. She will periodically port someone and 'bite' them for about 30% health then knock that person back and come back to the raid. 2. There is an elemental AoE that hits pretty hard if not cured. 3. She will cast a curse on a single person that debuffs pot...
03-17-2011, 06:14 AM by EQ-Raiders
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Malteor is an interesting fight with a detriment effect that is handled in a similar way to how the noxious detriment is done on Lichlord Skulldugger in Vallon's Tower. First, it should be known that there is a Red Text Warning on this encounter that must be jousted and either moved or Stoneskinned...
04-26-2012, 08:36 AM by EQ-Raiders
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Haldane is a pretty straight forward encounter. First you should know that this zone requires hard mode raid spec's in order to perform well in it. Your raid should be at or above 200% Critical Mitigation to even make the AOE's manageable. The encounter does first start with three mobs. Haldan...
06-17-2011, 04:32 AM by EQ-Raiders
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Spawns adds at 75%, 50%, 30% and 15%. Named moves further and further towards the zone entrance after 2 waves of adds are killed. (need locs to be 100% accurate for the strategy) Be sure to have ALL trash cleared on this level before attempting this named. The adds that spawn memwipe very often so...
06-06-2010, 06:19 PM by Thagor
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