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Z, U and A is a tricky encounter if your guild is not mostly HM geared from original DOV raid instances. The thing to watch out for on this encounter right away is 'Combat Madness'. This effect is a curse that lands on Scouts and Mages in your raid. It will always be present on someone in your r...
08-02-2011, 03:20 PM by Tomatoh
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Now, most raid guilds will have either Two Groups on Toxxulia and Two groups on Vuulan or they will put three healers into one group with a Dirge and Two Tanks. Either way works well but will more than likely depend on your DPS and how fast you can kill Vuulan. The strategy remains the same no mat...
02-05-2010, 09:20 AM by Khatiru
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Has Mental based AOE with knockback and root. Single-target divine nuke, seems nerfed after LU31 hits for 1-2k. Strategy: Clear Djinn Master's room of mobs, there is a group of 6 Djinn's around him carefully pull them out not agroing the Djinn Master, they drop 6 musical instruments. Place the ...
03-15-2008, 05:11 PM by EQ-Raiders
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--Normal Mode-- (fought seperately) Let's play simon says! Thats the jist of this fight basically. There are a few differences to the encounters though. Kendis when his orbs are up will deal massive damage to melee who are hitting him. Penda when her orbs are up will deal massive damage to the ...
02-05-2010, 11:42 AM by EQ-Raiders
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Arkatanthis The Destroyer is the Hard Mode encounter when you do not prevent Xilaxis from calling for help. The encounter is not as difficult as many make it out to be. Since SOE fixed the curse selections this encounter is much more manageable. You will need to split off your MT group from the r...
09-21-2010, 08:55 PM by EQ-Raiders
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