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Before you start this fight make sure you hail the three Erudites in the room below Prime Trajin. You need them to succeed in this encounter. This fight is pretty straight forward but it is listed as hard because the "walls" portion of this encounter is VERY buggy. It is almost luck if you beat t...
04-25-2010, 12:56 PM by EQ-Raiders
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This mob can be tricky depending on the raid setup you bring into the zone. Master P'tasa requires to have fighters in the raid, otherwise he will curse you and you will wipe. He will not accept Scouts as a tank as he deaggro's them and blurs off them faster. If anyone deaggro's while being tar...
05-27-2008, 04:48 AM by EQ-Raiders
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Another mob in the Protector's Realm Instance, triggered by hailing the mob after you have spoken to the NPCs in Doomcoils room, have someone trigger this mob before you fight it. Mob has 2 ^^^ Skeleton Adds, all mobs are skeleton types so Strikes work. Every 40s or so Mob will cast Touch of the f...
05-29-2008, 05:25 AM by Unis
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Shifts into different stances during the fight. Stance of Fright Stance of Dread Stance of Terror Stance of Thule (at 25%) At 25% stance of Thule is a large defensive buff. He will avoid much dmg and be extremely resistant to Magical and Mental attacks. Getting as much debuffs back on him a...
01-04-2008, 09:02 PM by EQ-Raiders
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Captain Ikalus is much like Senior Loyalist Tilas only with one major change. He has a full memory wipe every 30 seconds or so. He has a small barrage AOE at melee range which is usually not much to heal but can be for some under-geared players with not much physical mitigation. Captain Ikalus ...
12-22-2008, 07:10 PM by EQ-Raiders
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