Now, most raid guilds will have either Two Groups on Toxxulia and Two groups on Vuulan or they will put three healers into one group with a Dirge and Two Tanks. Either way works well but will more than likely depend on your DPS and how fast you can kill Vuulan. The strategy remains the same no mat...
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02-05-2010, 09:20 AM by Khatiru
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Aereon is a rather straight forward fight. Your raid will typically be setup on an angle from your tank somewhere in this room where your tank will be in one spot and your raid will be running back and forth from point A to point B.
The second you pull Aereon she will spawn a tornado on your raid...
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09-16-2010, 07:08 AM by EQ-Raiders
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The mob has a couple different adds that spawn and can be burned down with moderate DPS. Make sure your tank keep their snaps up because Sparerib will drop hate now and again.
Contributed by: Boduar
There are 2 metal plates on the ground the boss, tank, and person with incurable curse need to be ...
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07-02-2011, 12:40 PM by Edrickx
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This encounter has a lot of moving parts, a lot of places things can go wrong.
To begin, Tyrannus comes with six adds which must be dealt with quickly, right at the start. Generally, having the Offtank pull the encounter, and letting the MT Rescue Tyrannus is the best bet for a clean, repeatable p...
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11-27-2009, 11:02 PM by Sude
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Has Mental based AOE with knockback and root. Single-target divine nuke, seems nerfed after LU31 hits for 1-2k.
Strategy:
Clear Djinn Master's room of mobs, there is a group of 6 Djinn's around him carefully pull them out not agroing the Djinn Master, they drop 6 musical instruments.
Place the ...
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03-15-2008, 05:11 PM by EQ-Raiders
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