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Frozen Statue of the Snowbeast is a relatively easy mob once you have the strategy down. Everyone enter the room, tank him wherever you choose, although an open area is usually best due to his memwipe. Depending on how many tanks you have in your raid, assign 1-2 tanks to the named. The named w...
06-06-2010, 07:36 PM by Darkdragonx
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Spawns adds at 75%, 50%, 30% and 15%. Named moves further and further towards the zone entrance after 2 waves of adds are killed. (need locs to be 100% accurate for the strategy) Be sure to have ALL trash cleared on this level before attempting this named. The adds that spawn memwipe very often so...
06-06-2010, 06:19 PM by Thagor
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Rathgar is a pure DPS fight plain and simple. 30 seconds into the fight and then one minute or so afterwards he will one shot your tank. Rathgar will gain one adventure level every time he kills someone. If he reaches level 99 he will one shot every single person he targets. This means you need a...
07-17-2010, 05:13 AM by EQ-Raiders
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You will need the person with Aggro to stay within melee range of Tert at all times. Tert will not move from where he stands from the two places he ports to and from. If he targets someone too far away he will ignite the docks and you will die. If you manage to jump into the water to avoid the fi...
02-22-2011, 08:44 AM by EQ-Raiders
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Killingfrost is a rather easy mob once you understand what is needed to be done to win the fight. If your raid (specifically your fighters in this case) has completed the X2 zone you will be able to counter Kraytoc's buff he has on him. The buff isnt that potent for most guilds so if your guild was ...
02-22-2011, 08:46 AM by EQ-Raiders
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