Zarrakon is a tricky encounter which can involve a lot of luck until you have it on farm.
You need four tank groups with a decent amount of DPS in each.
Groups should generally consist of 2 healers, a tank, bard, chanter and a DPS - including the MT group.
The nastiest AE he has is the nox which ...
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08-28-2009, 09:19 AM by Superlative
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Umzok is pretty straight forward. Joust his Trauma aoe and get that DPS up. Umzok pretty much needs to die within 5-6 minutes.
Upon killing Ozyk you will notice that you will get a Shard of Reversal Energy from that ghost ogre near the entrance to the next room. This shard needs to be used on th...
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12-27-2009, 07:49 AM by EQ-Raiders
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Pretty simple fight.
4 Linked adds which need to be burned at the start. Onced they are down it's simply a matter of burning Kultak.
Stratgey Overview:
Slashing AE: Debuff strength to minimise the effects - Frenzied Slice
2 Curses - One on MT and a further one which lands on one or two people at ...
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08-28-2009, 09:27 AM by Superlative
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Waansu in some ways is easier than Perah'Celsis if your healers can keep up with the three successive AOE's.
Using an AOE prevent on incoming will definitely help while you are getting Waansu placed.
The only place you can tank this mob is near the Griffin tube in the NW corner of the room.
Now...
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02-14-2010, 08:26 AM by EQ-Raiders
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X Y Z is a very interesting fight. It will be more or less a reminder of the Segmented Rumbler from Emerald Halls..but only sort of.
The main thing to note is you need to pull these mobs with three tanks and keep them apart until both Xaalax and Yaalax are dead. All of these mobs hit for high ...
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02-03-2011, 11:26 PM by Galvin
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