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--- Note: This mob is affected by 'A Dark Cold Shard' - a possible loot drop of the Shade of Miragul in Scion of Ice --- Kervis has a odd way of starting his encounter. You will actually pop Kervis with a ranged attack and he will send one his guards out instead. Kervis will reset inside his room...
02-01-2010, 06:05 AM by EQ-Raiders
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Blazeclaw will be your first encounter in this zone dealing with a group of spawned enemies. Every 45 seconds or so he will spawn a group of adds of different class types. The group is "a dracurian" warrior, warlock, thug, mentalist and inquisitor. These adds do not do much damage but the warrior...
04-26-2012, 07:27 AM by EQ-Raiders
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Common Strategy: Has a disease based damage shield called Caress Feedback . In front of Venekor there is a totem that will require one player of each class to stay next to at all times. The totem will flash and by right clicking it a color will show. Colors are coordinated by class. Red = Fight...
03-15-2008, 04:02 PM by EQ-Raiders
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Sullon Zek is a very straight forward encounter. For the most part the fight is based on several timers which control the adds that pop and a weapon rack that you need to destroy. You will need big heals and big dps to drop this encounter. This encounter begins the second anyone in your raid ...
08-02-2011, 02:58 PM by Tomatoh
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Yitzik the Hurler still has the same knockback that made the encounter a joy for tanks during Kingdom of sky. So plan your strategies accordingly. One thing of note for placing him is that he must be fought above ground. If you pull Yitzik to the ground to avoid the knockback he will summon a m...
06-26-2014, 04:05 AM by EQ-Raiders
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