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Respawns at 50% back to full health and more difficult; To avoid the toss, it's best to position the MT under the wood lean-to by the campfire when fighting Rognog. You can also fight in the water to avoid the knockback - assuming the encounter won't break. Known Drops: Severed Augmented Apro...
01-01-2008, 09:26 AM by EQ-Raiders
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Pull Master of the Gaurd where you please and have a second spot set where your raid can move between. The fight will be pretty simple at the start, just burn the add when it spawns or it will cast Keening Wail on the raid and stun everyone. Once Master reaches 30% there will be the message "The...
09-19-2012, 03:27 AM by eq2x_sam
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Patriarchs spawn every 20-30 sec near the tower and will run to him. If they aren't intercepted, they will cast a heal on Zalak, and then detonate, doing large AE Direct Damage. Set a main assist to target these groups while they are inbound and fight them atleast 30 meters from Zalak. Also has an...
01-03-2008, 10:51 AM by EQ-Raiders
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Haladan Enraged will be a very frustrating fight to even begin to learn. The fight itself is pretty straight forward. Off tank both Haladan and Tuskers with a third tank grabbing the adds as they come. Joust the 3 AOE's. Pretty easy right? Wrong. Everyone mob in this encounter, including the a...
01-23-2010, 06:26 AM by EQ-Raiders
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This is arguably the easiest fight in this particular zone. This is the mob your raid force will want to start with. Gunnr is a pretty straight forward mob. His AOE's do not hit for that much but he will spawn tank specific adds periodically through the fight. These adds are timed and are roug...
02-22-2011, 08:49 AM by EQ-Raiders
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