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This is arguably the easiest fight in this particular zone. This is the mob your raid force will want to start with. Gunnr is a pretty straight forward mob. His AOE's do not hit for that much but he will spawn tank specific adds periodically through the fight. These adds are timed and are roug...
02-22-2011, 08:49 AM by EQ-Raiders
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----------------- Normal Mode ----------------- Klaaktuus on Normal Mode is a rather simple fight. Survive the successive AOE's just like on the normal mode encounter of Oxydaxius. Klaaktuus does have some similarities to Oxydaxius in that there are three adds that will spawn every 30-45 seconds o...
06-29-2010, 04:25 AM by EQ-Raiders
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Anything you can bring to this fight for fear immunity and power regen will be a huge help. Set up two points for your tanks to joust to and from for the red message. This is not one that can be death saved as it will continue to hit until the player dies. You will also want a spot for raid mem...
10-24-2012, 12:56 AM by Sanction
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Horraastaas is a pretty straight forward mob when you learn its secret. The main thing about Horraastaas is that when he takes damage you will steadily spawn little adds. These adds need to be pulled to the "nests" around the area to get rid of them. You can click each nest three times to get ri...
09-16-2010, 07:47 AM by EQ-Raiders
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This named does not hit very hard. He has as 1 elemental ae that is 180 Front/rear, 9 - 15 - 200 meter range. Two adds are attached to the named on pull. Adds will spawn at 75% - 50% - 35%. First add is a Coldain no dmg aoe, but a small frontal knockback. Second add is a Wurm, that has incur...
02-22-2011, 08:53 AM by EQ-Raiders
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