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Includes 3 adds. You need to have turned off 6 orbs - 3 by the Guardian of the Orbs, and 3 by Dinree - to get this guy to spawn. Otherwise, you will get an agro Malkonis D'Morte and die. So once you are sure all orbs are off, hail and start the conversation, and he should despawn and Rhoen will ...
03-21-2008, 04:06 AM by EQ-Raiders
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Includes 3 adds. More information is needed.
03-21-2008, 04:07 AM by EQ-Raiders
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3 adds that cast Eerie Blast which is a crushing dd throw Keys to the fight: 1) This is a multi-tank fight due to his mem-wipe. 2) Position tanks somewhere so they won't get thrown far (under a ceiling, in a nook, etc) 3) Position healers on a different vertical axis level to avoid his AE. 4) ...
03-21-2008, 04:09 AM by EQ-Raiders
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3 adds skeletal vipers ^^^ The Fight ---------- Going up the ramp will spawn him and trigger agro. A decent strategy is to have casters and healers up top. The tanks and melee will be down in the pool area. The MT should be able to stand near the vase/post thing on the lip of the pool and stil...
03-21-2008, 04:10 AM by EQ-Raiders
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Walking over to the workbench area spawns this guy. 2 adds - they are mezzable and immune to pierce; Dinree also power drains, so feed the MT. The stun/silence that this guy has are nasty, so most DPS should attack from range out of AE if possible. Although this is reduced overall DPS, this s...
03-21-2008, 04:12 AM by EQ-Raiders
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