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Haldane is a pretty straight forward encounter. First you should know that this zone requires hard mode raid spec's in order to perform well in it. Your raid should be at or above 200% Critical Mitigation to even make the AOE's manageable. The encounter does first start with three mobs. Haldan...
06-17-2011, 04:32 AM by EQ-Raiders
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Elder Ekron is the giant Wurm located just prior to Druushk. The way the mob works is fairly simple. The mob is a standard tank and spank with a little twist between 70% and 30%. Most raids will pull this mob to the wall just in front the stone stairway. Proceed to kill from this point on. Wh...
08-11-2008, 06:52 AM by EQ-Raiders
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This mob wanders throughout the zone in a large path so be careful where your raid travels. This is the last mob in the zone and is tied to all the brownies in the zone. If you have any brownies you have not killed they will aggro during the encounter. If your raid completed the challenge at the ...
01-03-2008, 11:58 AM by EQ-Raiders
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This named does not hit very hard. He has as 1 elemental ae that is 180 Front/rear, 9 - 15 - 200 meter range. Two adds are attached to the named on pull. Adds will spawn at 75% - 50% - 35%. First add is a Coldain no dmg aoe, but a small frontal knockback. Second add is a Wurm, that has incur...
02-22-2011, 08:53 AM by EQ-Raiders
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Eireen will spawn two little adds about every 45-60 seconds. These adds are called "a frigid energy nodule'. These adds must be killed quickly as they will bolster Eireen's abilties if they are not killed in time. You have roughy 45 seconds to kill both adds. Eireen has a knock back ability that m...
02-22-2011, 08:45 AM by EQ-Raiders
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