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Has Mental based AOE with knockback and root. Single-target divine nuke, seems nerfed after LU31 hits for 1-2k. Strategy: Clear Djinn Master's room of mobs, there is a group of 6 Djinn's around him carefully pull them out not agroing the Djinn Master, they drop 6 musical instruments. Place the ...
03-15-2008, 05:11 PM by EQ-Raiders
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Xebnok is the second last name prior to spawning Gynok. This is a very straight forward fight. Power will be an issue in this fight if you dont have alot of dps and/or not enough chanters in your raid. Just like Thet there are 3 spawn locations of adds on this fight. They are not all in the same...
10-04-2008, 12:01 PM by EQ-Raiders
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Druushk is a big baby once you get used to him, all these claims about him being extremely hard is because people aren’t able to perform. But, here is the way most guilds are killing Druushk First you want your MT group to consist of a Guardian, Dirge, Defiler, Templar, Warden, and Mystic. Your...
06-06-2008, 02:44 PM by
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The Leviathan is a rather easy encounter if properly setup. First you will need to clear the zone of all the Fishmen in the zone. The fishmen body drops are skins that you will use to defeat the Leviathan. First you will need to decide on who will enter the Leviathan. The best candidates to en...
07-25-2008, 11:26 PM by EQ-Raiders
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The Construct is activated by getting close to him so keep your distance at first while you plan the encounter. The basics of this fight are as follows: The Construct has three consecutive AOE's that you will need to joust. These AOE's are Two Noxious AOE's Followed by a Trauma AOE. There is a...
10-28-2010, 07:10 AM by EQ-Raiders
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