Before engaging Silverwing have the raid stand outside the room. Have the monk/bruiser disband and a pet class that can feign death (spell or tinker item) disband also.
The monk should have the wrench from the Taskmaster's room. Have them go around and disable all the machines they can without ag...
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02-04-2009, 07:37 PM by Mindeen
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This is a fairly strait forward fight not requiring any special ACT, GC, or RH calls outs. Try and pull the roamer from behind him so that it does not add on someone during the encounter.
Fight him pretty much where he is so that you are equal distance from either side of the room. The named ha...
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12-07-2012, 04:57 PM by Demilitch
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The statue of Rallos Zek can be quite intimidating at first but the normal mode version of this fight is quite simple really.
The statue has an emote every 45 seconds or so and you will see a cloud of smoke appear on the ground. You will need to have everyone joust out for this aoe or anyone with ...
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02-22-2011, 08:54 AM by EQ-Raiders
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Two places to really fight her. One is against the huge mushroom in the middle of the zone or other is against the lower waterfall in the river against under the side of the bank closer to the mushroom. Treah has a knockup and an AOE root so plan your pull place accordingly.
Main thing here is th...
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01-03-2008, 12:15 PM by EQ-Raiders
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Ikatiar is very similar to Mystikus Terrorwing for those who have been in Tallon's Stronghold in Drunder.
For the guilds that have killed Mystikus Terrorwing this mob will be very easy to understand. The only difference with this mob is that the named does not leave while you kill the adds (in t...
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04-26-2012, 07:44 AM by EQ-Raiders
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