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Raid must stack up, will spawn a Whirlwind on pull. Raid must move from whirlwind. Otherwise you lose mass power. Raid + Tank moves sideways across the room in small stages (about 10-15m). 3 of the Squares on the floor is a safe distance. After about the 4th Whirlwind, mob will start creating Yel...
11-26-2013, 04:42 AM by EQ-Raiders
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The Scavanator is very similar to Xilaxis the Explorer...if he had adds and a mem-wipe. With Scavanator it is gonna be tricky to get a full strat down because you only have one attempt to try to kill him. You will need a good spot to pull this guy because he does have a target knockback. One popu...
02-14-2010, 08:12 AM by EQ-Raiders
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The basics of the Drinal fights are as follows. You either let Drinal absorb certain soul wells or you destroy them before he absorbs them. This effectively changes the challenge mode of the encounter. Soulwell 1 Red - Temporal Downstairs - Temporal Soulwell frontal cone AE (Red Text Warning...
11-20-2012, 01:16 AM by EQ-Raiders
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--------------------- Vaclaz (Normal Mode) --------------------- Vaclaz in Normal mode is a combination of Pentaclypse, Anashti Sul and Field General Uktap. You will see that Vaclaz has 4 adds that are with him. These adds control which version you get. If all 4 of these adds die you will trigge...
07-17-2010, 05:40 AM by EQ-Raiders
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The general information for this mob is as follows. First things first!!! Every ability you have can be cast while moving when you are engaged with Roehn Theer. Learn quickly that you can do this. You will be moving ALOT during this fight. The ground you are on will have various colored tiles. ...
02-05-2010, 12:32 PM by EQ-Raiders
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