Page 2 of 7 FirstFirst 1234 ... LastLast
Vyemm and Alzid Prime can still be seperated, but its much more difficult than previous versions. See Alzid Strategy. His frontal cone Energy Vortex is the biggest threat for killing your raid. The Scream of Chaos (SoC) is survivable by everyone if you have enough mit for it to do 3-4k dmg. You ...
01-04-2008, 10:58 AM by EQ-Raiders
Author:
Users:
Comes with three triple up epic adds. These pose no large threat and can be tanked all at once with your MT. Burn the adds down and move to Sariah. Sariah goes through four stances: Warrior, Crusader, Brawler, and Desperation. She will nuke for Divine damage if there is target that is not of the...
01-03-2008, 11:48 AM by EQ-Raiders
Author:
Users:
First named in Vigilant. He is pretty much a tank and spank as he has no knock back or magic damage. He has a 360 degree raid wide "Shred" aoe, this seems to be piercing damage and can be healed through with out too much trouble. He also has a curable elemental root that does no damage. The mob do...
04-23-2010, 06:35 AM by
Author:
Users:
Z, U and A is a tricky encounter if your guild is not mostly HM geared from original DOV raid instances. The thing to watch out for on this encounter right away is 'Combat Madness'. This effect is a curse that lands on Scouts and Mages in your raid. It will always be present on someone in your r...
08-02-2011, 03:20 PM by Tomatoh
Author:
Users:
He has a lot of attached adds that can be mowed down pretty easily. The issue with G is the amount of damage caused by his spellcast dumbfire pets. Notes about the targeted summoned pets: - Killing them heals Gnorbl. - Attempts at curing the arcane effect (the pets) were unsuccessful - They can...
01-04-2008, 08:54 PM by EQ-Raiders
Author:
Users:
Page 2 of 7 FirstFirst 1234 ... LastLast