Page 2 of 14 FirstFirst 123412 ... LastLast
He will do a raid-wide stun at a certain % of health, then run across the bridge to the lab where you will fight a ring event of 3 mobs, and then Fitz himself. Does sometimes bug to which if there are alot of DOT's on him, he wont run across the bridge and you will have to fight him after the long ...
01-03-2008, 10:30 AM by EQ-Raiders
Author:
Users:
Respawns at 50% back to full health and more difficult; To avoid the toss, it's best to position the MT under the wood lean-to by the campfire when fighting Rognog. You can also fight in the water to avoid the knockback - assuming the encounter won't break. Known Drops: Severed Augmented Apro...
01-01-2008, 09:26 AM by EQ-Raiders
Author:
Users:
You need to split your raid into two groups. Two on Barakah and two on Siyamak. Barakah needs to be tanked in the light and Siyamak tanked in the dark. No one can stand in the middle of the room on the sun. If you do you will cause a zone wide AOE fail. You must have two groups in the light sid...
07-26-2013, 10:46 PM by hathahrk
Author:
Users:
Spawns groups of adds in one of three locations that are in set rotations. Tactician: Disables mem-blur. This occurs every 5-6 seconds, if you do not disable Armorsmith: Enables minimal health regen, and more mitigation. Energizer: Reduces the AE damage. Weaponsmith: Disables the 8 secon...
01-01-2008, 08:57 AM by EQ-Raiders
Author:
Users:
Once you get Dythra down below half health (Need to confirm exactly) s/he calls in ALL the mobs in the zone, range is not an issue, so you need to clear the zone before taking Dythra. If the raid wipes in the instance you will be forced to revive outside the zone and be locked out. Prevent this by...
01-03-2008, 10:48 AM by EQ-Raiders
Author:
Users:
Page 2 of 14 FirstFirst 123412 ... LastLast