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This fight is fairly simple. Set your raid up so people can joust out from Tagrin when the red text comes. We put two tanks on Tagrin to deal with the death touch and mem wipe. 50 seconds into the fight an add with the name 'a spirit assassin' will spawn however only 2 people will be able to se...
11-09-2012, 02:13 AM by Sanction
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Haldane is a pretty straight forward encounter. First you should know that this zone requires hard mode raid spec's in order to perform well in it. Your raid should be at or above 200% Critical Mitigation to even make the AOE's manageable. The encounter does first start with three mobs. Haldan...
06-17-2011, 04:32 AM by EQ-Raiders
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Mikill is actually a rather easy fight once you discover what to do to beat him. His AOE's are not that special but you do need to mindful of his Trauma AOE. This needs to be cured right away. If you do not have a Shaman in each group you will want to joust this AOE if you tend to die from it. Y...
02-22-2011, 08:49 AM by EQ-Raiders
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Once all the trash is dead in the zone Zzalazziz can be spawned by walking up one of the two stairs that face each other in the center of the boat. Zzalazziz will spawn a doppelganger with the name Zizzalazz. Five seconds into the fight two 'a tempest mage' spawn on both stair landings. They ar...
02-27-2013, 04:41 AM by EQ-Raiders
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First facts: The key to win this fight is bringing a decent amount of AE/ AOE damage with you. About 250k+ should be fine, not reaching 200k raid dps.... don't even try this fight. The mob might be pulled from the edge with a Templar's hammer or similar. We fought the mob on the path where the Syf...
06-07-2010, 07:41 AM by Thagor
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