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The name itself is pretty straight forward with one elemental AoE on a 20 second recast and needs the mage confidence debuff. At certain time intervals the name will port to the center area and pop a bubble the size of the circle in the center and clear all effects, including the confidence debuf...
08-07-2011, 04:46 PM by Sanction
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Parah'Celsis has a few ae's.. arcane and elemental.. 1 is a knockback.. 1 is a snare (arcane)... a yellow screen that if you damage him it damages you until it wears off.. only 1 of these is curable btw You will need to right-click him once he does his ritual to prevent him from escaping and i...
02-14-2010, 08:22 AM by Khatiru
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You don't actaully fight Tallon directly but he will port around the room shooting arrows at you. Make sure your raid never turns their back to Tallon as Tallon will only attack those who do not face him. Tallon's attacks are very potent if this happens. Three different adds will spawn on incomi...
08-10-2011, 05:25 PM by Sanction
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You will need the person with Aggro to stay within melee range of Tert at all times. Tert will not move from where he stands from the two places he ports to and from. If he targets someone too far away he will ignite the docks and you will die. If you manage to jump into the water to avoid the fi...
02-22-2011, 08:44 AM by EQ-Raiders
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It should be noted right off the bat that during this encounter you are granted the ability to run and cast abilities 100% of the time. Zlandicar is a pretty straight forward encounter but it requires a hefty amount of DPS for your raid. Expect at the very least a 15-20 minute pull each time depen...
06-13-2014, 06:16 AM by EQ-Raiders
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