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Sullon Zek is a very straight forward encounter. For the most part the fight is based on several timers which control the adds that pop and a weapon rack that you need to destroy. You will need big heals and big dps to drop this encounter. This encounter begins the second anyone in your raid ...
08-02-2011, 02:58 PM by Tomatoh
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Anashti Sul is the final mob in Palace of the Ancient One. The encounter is in two stages, the first being a ring event which begins when you cross the threshhold in to her chamber. Ring Event: In order to understand the encounter I'll briefly outline the lay out of the room. It's circular in sha...
10-26-2009, 05:44 PM by Superlative
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The Twin Guardians (First Named Encounter) in the Palace of the Ancient One Raid Zone. Completing this encounter requires someone in your raid having completed a Heroic Quest Line in the Shadowed Cleft area of Lower Moors. The Quest is called Frozen out of time and the NPC is called Chipp the Thin...
10-04-2008, 10:18 AM by EQ-Raiders
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You will need the person with Aggro to stay within melee range of Tert at all times. Tert will not move from where he stands from the two places he ports to and from. If he targets someone too far away he will ignite the docks and you will die. If you manage to jump into the water to avoid the fi...
02-22-2011, 08:44 AM by EQ-Raiders
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To start the fight have someone get close to the Lichlord and he will start a small dialog. Maalus Reborn will then pop on someone in the raid. Yes you are reading it right, Maalus is back. There will be a number of curses but only 'Greater Curse of Devastation' needs to be cured. A x2 add wil...
08-17-2011, 09:54 PM by Sanction
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