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It should be noted right off the bat that during this encounter you are granted the ability to run and cast abilities 100% of the time. Zlandicar is a pretty straight forward encounter but it requires a hefty amount of DPS for your raid. Expect at the very least a 15-20 minute pull each time depen...
06-13-2014, 06:16 AM by EQ-Raiders
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Haldane is a pretty straight forward encounter. First you should know that this zone requires hard mode raid spec's in order to perform well in it. Your raid should be at or above 200% Critical Mitigation to even make the AOE's manageable. The encounter does first start with three mobs. Haldan...
06-17-2011, 04:32 AM by EQ-Raiders
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Druushk is a big baby once you get used to him, all these claims about him being extremely hard is because people aren’t able to perform. But, here is the way most guilds are killing Druushk First you want your MT group to consist of a Guardian, Dirge, Defiler, Templar, Warden, and Mystic. Your...
06-06-2008, 02:44 PM by
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Common Strategy: Has a disease based damage shield called Caress Feedback . In front of Venekor there is a totem that will require one player of each class to stay next to at all times. The totem will flash and by right clicking it a color will show. Colors are coordinated by class. Red = Fight...
03-15-2008, 04:02 PM by EQ-Raiders
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Valdemar is a straight dps burn fight. Valdemar comes initially with two golem adds that must be tanked by different people. As you gear up this can become one person but keep it two people if you are starting out. Throughout the fight Valdemar will spawn non-aggro constructs and aggro Enraged ...
02-22-2011, 08:53 AM by EQ-Raiders
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