The best spot to place your raid is directly behind him on one tight spot, preferably right in the middle of the room. 10-15 sec into the fight a person gets cursed, that person needs to stop attacking the named or die very fast. A reflection of that person will pop, hitting hard and memwiping fr...
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03-17-2011, 06:14 AM by EQ-Raiders
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Haladan Moonrunner is a very simple fight to work with. First someone in your raid will want to bring a "Tinkered Beast Zapper" with you and activate this item in Haladan's room. This will completely make the encounter add free.
When you pull the groups of wolves in his room, pull them out into t...
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02-01-2010, 06:33 AM by EQ-Raiders
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Pentaclypse and Ultaclypse are the same mobs. So it really does not matter which you decide to banish. The strategy remains the same for both of the named.
Pentaclypse comes complete with 4 Epic x 4 adds that when killed make the Void Beast (Penta/Ulta) stronger. A typical strategy is to pull t...
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05-01-2009, 06:25 AM by EQ-Raiders
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Haephaus is like a version of The Clockwork Menace. There are three forge areas near him. One behind him, one to the side of him and one in front of him. Here you will see three items. The items are Shield, Armor and Weapon.
When you start the fight a timer will start. You will have 60 seconds...
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09-03-2010, 06:59 AM by EQ-Raiders
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Horraastaas is a pretty straight forward mob when you learn its secret. The main thing about Horraastaas is that when he takes damage you will steadily spawn little adds. These adds need to be pulled to the "nests" around the area to get rid of them. You can click each nest three times to get ri...
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09-16-2010, 07:47 AM by EQ-Raiders
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