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So, on pull, six people get a red message on their screen, three for each of the two mobs that spawn. If you get a red message on pull, you WILL be able to hit one of the two mobs that spawns, but not both. Make sure you find your mob. These mobs have a set time limit to die. If they do not ...
09-04-2011, 04:44 AM by Sude
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The named for this fight is pretty easy and straight forward, however the add made the encounter pretty stressful for our raid. Pull the named and tank it where you choose. She has the one AoE, Force of Web that your raid will want to joust out for and make sure your tank is protected for it. The...
07-17-2011, 10:02 PM by Sanction
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The Scavanator is very similar to Xilaxis the Explorer...if he had adds and a mem-wipe. With Scavanator it is gonna be tricky to get a full strat down because you only have one attempt to try to kill him. You will need a good spot to pull this guy because he does have a target knockback. One popu...
02-14-2010, 08:12 AM by EQ-Raiders
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Miragul is a cure fight plain and simple. Chances are at level 80 you will need atleast 2 healers per group or a bad ass inquisitor with their mythical in one group. Miragul has 3 very powerful AOE's that must be jousted by most everyone in your raid save for your MT's. Try to get all your resist...
01-25-2010, 06:38 AM by EQ-Raiders
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Vulaan will require a bit more from your raid force. When he is active you may want to tank Vulaan in the middle of the room. There will be egg clutches (4 of them) around the room. These begin to hatch and must be destroyed before they do. If they are not destroyed they will spawn several drak...
02-05-2010, 09:19 AM by EQ-Raiders
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