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He has a huge 360 degree knockback which seemed random. If your fighting him "on" the island your likely to loose a large portion of your raidforce due to knockback, as many will get knocked into the sea. Once your locked in combat you can no longer climb back up the wall, making these players rat...
01-05-2008, 10:03 AM by EQ-Raiders
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Ferti and Clodae are almost the opposite of the first encounter in this zone. You will want to pull both of the mobs together and hold them in the corner. We had two tanks (one on each named). The mobs will swap tanks now and again (think Ire/Mal in SoH). If you seperate the mobs they will gain pote...
06-28-2011, 04:15 AM by Edrickx
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Elder Ekron is the giant Wurm located just prior to Druushk. The way the mob works is fairly simple. The mob is a standard tank and spank with a little twist between 70% and 30%. Most raids will pull this mob to the wall just in front the stone stairway. Proceed to kill from this point on. Wh...
08-11-2008, 06:52 AM by EQ-Raiders
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Timed fight until you kill the first named. A few rules for this fight. Every 10%, the nameds emote and will target lock you to the named with the most HP. Add frequency changes based on your burn and which named has higher HP. If Morin is highest, Swashbuckler adds spawn. If Barin is the highest, ...
01-16-2015, 05:28 PM by aquareflections
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This fight breaks into new encounters as you kill it. The Segmented Rumbler turns into 2 Bisected Rumblers and each of the Bisected Rumbler adds turn into 3 Trisected Rumblers. The first group of Trisected Rumblers you kill will summon The Earthen Rumbler at the end. You only need to kill the one ...
01-03-2008, 11:09 AM by EQ-Raiders
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