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Haladan Moonrunner is a very simple fight to work with. First someone in your raid will want to bring a "Tinkered Beast Zapper" with you and activate this item in Haladan's room. This will completely make the encounter add free. When you pull the groups of wolves in his room, pull them out into t...
02-01-2010, 06:33 AM by EQ-Raiders
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Anoying Mob. First when you get to 75% she will heal back to 100, thats the only time she healed on us. Throughout the fight people will get ported downstairs, and have to kill copies of themselves. Its very important that you find all THREE of the pats, and kill them before you start. The tan...
03-17-2011, 06:13 AM by EQ-Raiders
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- The Martial advisor is very resistant to pysical damage - physical attacks will land for less than 25% of their usual damage. - The Magical advisor is very resistant to magical damage - magic attacks will land for less than 25% of their usual damage. Trick to this fight is to off tank the Prin...
01-03-2008, 11:00 AM by EQ-Raiders
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This fight is fairly simple. Set your raid up so people can joust out from Tagrin when the red text comes. We put two tanks on Tagrin to deal with the death touch and mem wipe. 50 seconds into the fight an add with the name 'a spirit assassin' will spawn however only 2 people will be able to se...
11-09-2012, 02:13 AM by Sanction
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Haephaus is like a version of The Clockwork Menace. There are three forge areas near him. One behind him, one to the side of him and one in front of him. Here you will see three items. The items are Shield, Armor and Weapon. When you start the fight a timer will start. You will have 60 seconds...
09-03-2010, 06:59 AM by EQ-Raiders
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