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Final named boss in standard zone progression.
12-20-2014, 02:27 AM by EQ-Raiders
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Start of encounter: Named, 2 named adds, and some random other mobs. You have to kill all the other stuff before you can damage Master Yael. Note: Yael heals when in Water. The 2 named adds swap a damage immunity so you can only damage one at a time. Every so often one ports to the center of th...
02-03-2011, 11:31 PM by Galvin
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First, once anyone in the raid enters Venekors chamber a timer starts and then the event begins. You have about 15-20 seconds to position to raid before Venekor becomes aggro. After the event officially starts anyone left outside his room will be ported into the room and to the base of one of the st...
01-04-2008, 06:17 AM by EQ-Raiders
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Normal Zarrakon 2.0. 3 Pools, blue, yellow, red. 3 Visions, blue, yellow and blurry. Blue = Blue Pool Yellow = Yellow Pool Blurry = Red Person with vision is given an incurable trauma so you can remind them to do it... If they do not make it to the pool, an add is spawned. If they run to t...
05-06-2013, 08:01 AM by Ebofu
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