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Timed fight until you kill the first named. A few rules for this fight. Every 10%, the nameds emote and will target lock you to the named with the most HP. Add frequency changes based on your burn and which named has higher HP. If Morin is highest, Swashbuckler adds spawn. If Barin is the highest, ...
01-16-2015, 05:28 PM by aquareflections
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HP on both nameds must be decreased in Balance. 5% Threshold works fine. Both will periodically call for the tank archetype they need to be tanking them. (Brawler/Warrior/Crusader). Must be on the right tank, or will one shot their target and keep one shotting targets till they find the right type....
11-26-2013, 04:43 AM by EQ-Raiders
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Stay along wall to the right as you enter the room. Everyone stack up in far corner. AOE Prevent on incoming will help against the initial onslaught of damage. MT moves in and tanks in place. Melee DPS moves in. Everyone crouch and walk mode as the mob has a fear AE. Mob also has Vortex of Darkn...
01-03-2008, 01:16 PM by EQ-Raiders
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Patriarchs spawn every 20-30 sec near the tower and will run to him. If they aren't intercepted, they will cast a heal on Zalak, and then detonate, doing large AE Direct Damage. Set a main assist to target these groups while they are inbound and fight them atleast 30 meters from Zalak. Also has an...
01-03-2008, 10:51 AM by EQ-Raiders
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This fight has a couple phases. Phase 1: Jessip will have text appear in (NPC Say?) that states "Jessip Daggerheart is attempting to sneak up on , but they haven't noticed". When this happens, the player chosen needs to target the invisible/stealth version of Jessip standing right be...
04-13-2015, 04:13 AM by Drax
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