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This mob can be tricky depending on the raid setup you bring into the zone. Master P'tasa requires to have fighters in the raid, otherwise he will curse you and you will wipe. He will not accept Scouts as a tank as he deaggro's them and blurs off them faster. If anyone deaggro's while being tar...
05-27-2008, 04:48 AM by EQ-Raiders
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http://www.arksark.org/blog/wp-content/uploads/2010/02/Everquest-2-Maltheas-is-given-food-for-thought-by-Vrewwx-the-Dragon-449x323.jpg There are 6 levers that must be pulled at the sametime using the warm pair of gloves recieved from an earlier quest in zone to open the path way to get to Vrewwx...
06-20-2010, 08:02 PM by Khatiru
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He has a nasty trauma AE that you'll want to have scouts joust most likely. Squishy people should just stay away period. Important! Before you start, set loot to Free For All. Crucial! We position the raid right in the doorway to begin, with the MT taking the mob to the corner to the right. He...
11-27-2009, 10:41 PM by Sude
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Ire and Malevolence must be tanked by 3 different classes. Warrior, Crusader and Brawler. Every minute or so both mobs will give an emote to which class will be able to maintain aggro against them. Below are the emotes and what happens when someone else is their target. Ire: "Brawling insects, ...
10-13-2008, 05:38 AM by EQ-Raiders
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Blazeclaw will be your first encounter in this zone dealing with a group of spawned enemies. Every 45 seconds or so he will spawn a group of adds of different class types. The group is "a dracurian" warrior, warlock, thug, mentalist and inquisitor. These adds do not do much damage but the warrior...
04-26-2012, 07:27 AM by EQ-Raiders
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