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Miragul is a cure fight plain and simple. Chances are at level 80 you will need atleast 2 healers per group or a bad ass inquisitor with their mythical in one group. Miragul has 3 very powerful AOE's that must be jousted by most everyone in your raid save for your MT's. Try to get all your resist...
01-25-2010, 06:38 AM by EQ-Raiders
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Dozekar is a pretty fun fight and reminds alot of players of the large open encounter like Toxxulia. This fight is not like Toxxulia though. Dozekar has two main AOE abilities to watch out for. Cursed Flames by far does more damage and can spike higher on those closer to the dragon than Infernal ...
04-26-2012, 09:09 AM by EQ-Raiders
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Taskmaster is the first mob you will encounter in the Second Wing of Veeshan's Peak. If you have enough ranged DPS this fight is rather simple due to the fact that Taskmaster is rooted on his island. Taskmaster is a repeating strategy of constant jousting. His Fire Nova AOE is devastating if yo...
09-21-2008, 07:12 PM by EQ-Raiders
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Zarda and Kodux is the second last encounter in the Temple of Kor-Sha. Before engaging make sure you have cleared all the wandering adds. Make sure to kill the assassins that are hidden in the waterfalls. And finally make sure you have killed the golems in each room of the names. Split your raid...
02-05-2009, 07:28 PM by Mindeen
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Split your raid up in a 3-1 formation; 3 groups on Goreslaughter, 1 group on Corpsemaul. Tank the names near their respective platforms. The one ability that both names share is a curse called Toll of War. One person on each side will be hit with the curse every 30 seconds. The person with the c...
01-18-2013, 06:29 AM by Sanction
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