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Shifts into different stances during the fight. Stance of Fright Stance of Dread Stance of Terror Stance of Thule (at 25%) At 25% stance of Thule is a large defensive buff. He will avoid much dmg and be extremely resistant to Magical and Mental attacks. Getting as much debuffs back on him a...
01-04-2008, 09:02 PM by EQ-Raiders
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Necretia can be a bit tricky for those who fail to prevent the adds from spawning. The fight is similar start to the heroic version. Only the two adds to the left or right of Necretia will come when first aggro'd. You will want to tank these adds away from the named. You can still dps Necretia ...
03-17-2011, 06:14 AM by EQ-Raiders
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This fight has a couple phases. Phase 1: Jessip will have text appear in (NPC Say?) that states "Jessip Daggerheart is attempting to sneak up on , but they haven't noticed". When this happens, the player chosen needs to target the invisible/stealth version of Jessip standing right be...
04-13-2015, 04:13 AM by Drax
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He has a huge 360 degree knockback which seemed random. If your fighting him "on" the island your likely to loose a large portion of your raidforce due to knockback, as many will get knocked into the sea. Once your locked in combat you can no longer climb back up the wall, making these players rat...
01-05-2008, 10:03 AM by EQ-Raiders
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Elder Ekron is the giant Wurm located just prior to Druushk. The way the mob works is fairly simple. The mob is a standard tank and spank with a little twist between 70% and 30%. Most raids will pull this mob to the wall just in front the stone stairway. Proceed to kill from this point on. Wh...
08-11-2008, 06:52 AM by EQ-Raiders
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