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Elder Ekron is the giant Wurm located just prior to Druushk. The way the mob works is fairly simple. The mob is a standard tank and spank with a little twist between 70% and 30%. Most raids will pull this mob to the wall just in front the stone stairway. Proceed to kill from this point on. Wh...
08-11-2008, 06:52 AM by EQ-Raiders
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Ire and Malevolence must be tanked by 3 different classes. Warrior, Crusader and Brawler. Every minute or so both mobs will give an emote to which class will be able to maintain aggro against them. Below are the emotes and what happens when someone else is their target. Ire: "Brawling insects, ...
10-13-2008, 05:38 AM by EQ-Raiders
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Timed fight until you kill the first named. A few rules for this fight. Every 10%, the nameds emote and will target lock you to the named with the most HP. Add frequency changes based on your burn and which named has higher HP. If Morin is highest, Swashbuckler adds spawn. If Barin is the highest, ...
01-16-2015, 05:28 PM by aquareflections
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Caella of the Pearl must be kept in the center circle where she stands. If she gets pulled out, then she gets additional buffs which can cause raid wipes. She has 2 AE's which are both ranged based on damage. The further away you are, the less damage you take. Pearlescent Shock - Cureable Eleme...
05-06-2013, 08:02 AM by EQ-Raiders
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Munzok's fight is actually extremely simple on paper. Adds Spawn, kill the adds. Stay in the bubble and click the towers. That is pretty much the fight. But I'll get a little more detailed for you. You will need atleast three fighters in your raid to make this encounter to what it was intended...
01-25-2010, 06:51 AM by EQ-Raiders
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