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http://www.eq-raiders.com/forum/dbtreview.php?do=review_image&id=18&ri=review&type=full Have the whole raid minus your designated coffin killer in the far corner by the portrait you used to spawn Malkonis, they need to be up against the wall at all times no EXCEPTIONS. Ok once you are set click th...
01-03-2008, 01:02 PM by EQ-Raiders
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This is a fairly fun fight. The most important aspect to survival here is Arcane resistance. You are going to take a ton of Arcane damage, this mob has three different AE's, all of which deal Arcane damage plus some other effect. I recommend going with 14k+ for your resists to that damage type...
02-14-2010, 08:13 AM by Sude
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· When you enter you are in a zone in/zone out room which leads to gigantic stairs. You must use the side area of the stairs to walk up into the main lair. · When you first enter the zone, trakanon will greet you from far above the platform, then fly down. At this point you can engage trakanon. ...
03-26-2008, 09:27 AM by EQ-Raiders
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Two places to really fight her. One is against the huge mushroom in the middle of the zone or other is against the lower waterfall in the river against under the side of the bank closer to the mushroom. Treah has a knockup and an AOE root so plan your pull place accordingly. Main thing here is th...
01-03-2008, 12:15 PM by EQ-Raiders
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Aereon is a rather straight forward fight. Your raid will typically be setup on an angle from your tank somewhere in this room where your tank will be in one spot and your raid will be running back and forth from point A to point B. The second you pull Aereon she will spawn a tornado on your raid...
09-16-2010, 07:08 AM by EQ-Raiders
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