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Notes: If you failed on Doomcoil then Meldrath will summon him a few minutes into the fight. This will force you to change your kill order to get Meldrath earlier. Use multiple tanks. The scout and mage tend to ignore taunts from time to time and attack raid members. On pull have off-tank gra...
01-24-2009, 03:55 PM by
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Balor is the first mob in this zone that can be considered a DPS check. You will find Balor standing on the middle of the bridge after teleporting to Wing 2 in Underdepths. You do not have to fight him on the bridge as he can be pull to either side without the encounter breaking. The first part o...
04-26-2012, 06:49 AM by EQ-Raiders
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--- Normal Mode --- The Three Sages need to be tanked by three different classes of tanks. Medorius must be tanked by a brawler class. Mikla must be tanked by a Crusader class. Mandoril must be tanked by a Warrior Class. There is really no AOE to watch out for except an arcane that clears your ...
02-05-2010, 12:09 PM by EQ-Raiders
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The Overking is the final mob in the Temple of Korsha. Make sure the assassins are cleared out of the pools before engaging him or they will join the fight. Setup with heat resist gear if you are low, and have the troub run the heat song. The off tank group should be a good AOE setup. For exam...
02-05-2009, 06:36 PM by Mindeen
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RnR. If anyone remembers Treyloth D'Kulvith from Freethinker's Hideout then you will probably remember how annoying that fight was. Well, RnR is like that fight doubled with Adds (bit of a stretch..lol) RnR is triggered as you near the entrance for the Second Wing of Underfoot. It will randomly...
08-17-2010, 04:52 PM by
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