2 AoEs - Trauma based.
Riftwave - Minor damage, stuns those within 10m radius, dazes those outside of the 10m radius. Uncurable, about a 6s duration.
Protectors Strike - Hits roughly every 30s. High damage Trauma AoE. Basically a HP check on the raid. - Often occurs around same time as the Rift.
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11-26-2013, 04:41 AM by Cheesy
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The Construct is activated by getting close to him so keep your distance at first while you plan the encounter.
The basics of this fight are as follows:
The Construct has three consecutive AOE's that you will need to joust. These AOE's are Two Noxious AOE's Followed by a Trauma AOE.
There is a...
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10-28-2010, 07:10 AM by EQ-Raiders
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Zarrakon is a tricky encounter which can involve a lot of luck until you have it on farm.
You need four tank groups with a decent amount of DPS in each.
Groups should generally consist of 2 healers, a tank, bard, chanter and a DPS - including the MT group.
The nastiest AE he has is the nox which ...
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08-28-2009, 09:19 AM by Superlative
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Diviner Gelerin;
Sub Boss Persecutor Barid is part of the encounter.
Diviner AE:
Tavalan Demeanor - 24s Recast. (Trauma)
Will cast a Curse on 3 random people in the raid, which will give players a 5s warning in red text. They must stop all casting. (Same as First named in Potao and UDx4). Can be...
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05-06-2013, 08:01 AM by EQ-Raiders
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Kreeger is a very simple fight if you remember one important thing. Your raid must stay within 15 meters of him. 10-15 meters is the ideal spot to stand from him. His AOE's hit harder closer than 9 meters and beyond 15 meters. Stay in this sweet spot and you will take the minimal amount of damage du...
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02-22-2011, 08:44 AM by EQ-Raiders
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