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You will need the person with Aggro to stay within melee range of Tert at all times. Tert will not move from where he stands from the two places he ports to and from. If he targets someone too far away he will ignite the docks and you will die. If you manage to jump into the water to avoid the fi...
02-22-2011, 08:44 AM by EQ-Raiders
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Xygoz is a fun little fight with some interesting scripts. The entire fight is based on the fact the Zygoz is sleeping. You need to activate Xygoz by clicking on him. Zygoz does break at the entrance to his lair. Wake him up and tank him out right where he is. He does a fear every now and the...
09-22-2008, 10:49 PM by EQ-Raiders
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Balor is the first mob in this zone that can be considered a DPS check. You will find Balor standing on the middle of the bridge after teleporting to Wing 2 in Underdepths. You do not have to fight him on the bridge as he can be pull to either side without the encounter breaking. The first part o...
04-26-2012, 06:49 AM by EQ-Raiders
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--- Part One --- Ykesha can only be reached after defeating a ring event much like Anashti's. Only with this ring event you will fight 3 waves of named mobs. The first mobs is a simple tank and spank. The second mob comes with two adds. Burn the adds and be ready to constantly be curing AOE Nox...
01-11-2010, 08:30 AM by EQ-Raiders
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Arkatanthis The Destroyer is the Hard Mode encounter when you do not prevent Xilaxis from calling for help. The encounter is not as difficult as many make it out to be. Since SOE fixed the curse selections this encounter is much more manageable. You will need to split off your MT group from the r...
09-21-2010, 08:55 PM by EQ-Raiders
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