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- Spawns two Ancient Unbound Abominations at 60% HP. They are level 70 x2 mobs and will spawn in the middle of the room, one toward each side. An easy way to manage this fight is to have the tank square up against the back wall on the pull to avoid being thrown out of line of sight - the benches d...
01-04-2008, 10:38 AM by EQ-Raiders
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Armor has an AE Fear (MENTAL) that lasts for roughly 15 to 20 seconds. He is also immune to Fighter taunts, so rogues HAVE to tank him. Does memory wipe every 20 or 40 seconds and goes for healers. You will see when this happens by his emote, "Heal No More!". He is not an overly powerful mob,...
06-28-2015, 10:51 PM by EQ-Raiders
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You need to pull Berik to the front of the zone due to a port affect that happens after 50%. For us Berik is tanked in the middle at the top of the ramp and adds are pulled off to the side. The adds will knockback sometimes so tank picking them up needs to be prepared for it. First half of the fi...
06-15-2012, 03:01 AM by Sanction
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Kreeger is a very simple fight if you remember one important thing. Your raid must stay within 15 meters of him. 10-15 meters is the ideal spot to stand from him. His AOE's hit harder closer than 9 meters and beyond 15 meters. Stay in this sweet spot and you will take the minimal amount of damage du...
02-22-2011, 08:44 AM by EQ-Raiders
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The Scavanator is very similar to Xilaxis the Explorer...if he had adds and a mem-wipe. With Scavanator it is gonna be tricky to get a full strat down because you only have one attempt to try to kill him. You will need a good spot to pull this guy because he does have a target knockback. One popu...
02-14-2010, 08:12 AM by EQ-Raiders
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