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Glokus himself is rather straight forward with a red message joust that hits every 50 seconds ("Glokus gathers the forces of the wind around him") and an arcane AoE knockback, it has a 30 meter range if you want to avoid it. The first part of this fight is dealing with additional named adds and m...
01-09-2013, 10:26 PM by Sanction
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Pull Dagarn and 4 adds spawn with the name "Aquatic Legionnaire" from the 4 cornors of the room. These adds will need to be killed at the 4 cornors of the room where you see a ball of fire floating in the air. When an add dies next to a ball of flame it despawns and will in turn decrease the amoun...
04-26-2012, 06:26 AM by EQ-Raiders
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Split your raid up in a 3-1 formation; 3 groups on Goreslaughter, 1 group on Corpsemaul. Tank the names near their respective platforms. The one ability that both names share is a curse called Toll of War. One person on each side will be hit with the curse every 30 seconds. The person with the c...
01-18-2013, 06:29 AM by Sanction
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This mob is fairly straight forward. You'll want one group on one name and the second group on the other, tanked seperatly where they stand. There is one difference beteen the two mobs: Cerulea will port her current target to one of three locations; where she stands, where her sister stands or ...
06-15-2011, 12:25 AM by Sanction
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Theldek is a simple tank and spank with a few adds thrown in. Theldek will aggro the second anyone touches the bar on the floor entering his room. The aoe's from Theldek are not too powerful at all so you could have everyone in your raid just pile right on top of him. Every 30-45 seconds scorpion...
04-26-2012, 05:59 AM by EQ-Raiders
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