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Caella of the Pearl must be kept in the center circle where she stands. If she gets pulled out, then she gets additional buffs which can cause raid wipes. She has 2 AE's which are both ranged based on damage. The further away you are, the less damage you take. Pearlescent Shock - Cureable Eleme...
05-06-2013, 08:02 AM by EQ-Raiders
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Klandicar has Four AOE's to mindful of, two of which will be blocked by most of your raid force if you do this fight correctly. Chaos Storm II and III MUST be blocked if you do not have MT level hp. So plan your groups accordingly to block these AOEs. Your MT should have enough blocks and saves t...
11-26-2013, 04:49 AM by EQ-Raiders
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Ione the Lifebringer This is the fourth and final encounter in Kurn's Tower and is fairly difficult. You should be wearing mostly T4 TSO raid gear to have a chance at beating him. SETUP - Two healers per group required - Long fight so need good power regen (bard/chanter per group) - Just need on...
04-19-2010, 06:47 PM by Mindeen
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First facts: The key to win this fight is bringing a decent amount of AE/ AOE damage with you. About 250k+ should be fine, not reaching 200k raid dps.... don't even try this fight. The mob might be pulled from the edge with a Templar's hammer or similar. We fought the mob on the path where the Syf...
06-07-2010, 07:41 AM by Thagor
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The Overking is the final mob in the Temple of Korsha. Make sure the assassins are cleared out of the pools before engaging him or they will join the fight. Setup with heat resist gear if you are low, and have the troub run the heat song. The off tank group should be a good AOE setup. For exam...
02-05-2009, 06:36 PM by Mindeen
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