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This fight has a couple phases. Phase 1: Jessip will have text appear in (NPC Say?) that states "Jessip Daggerheart is attempting to sneak up on , but they haven't noticed". When this happens, the player chosen needs to target the invisible/stealth version of Jessip standing right be...
04-13-2015, 04:13 AM by Drax
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Malteor is an interesting fight with a detriment effect that is handled in a similar way to how the noxious detriment is done on Lichlord Skulldugger in Vallon's Tower. First, it should be known that there is a Red Text Warning on this encounter that must be jousted and either moved or Stoneskinned...
04-26-2012, 08:36 AM by EQ-Raiders
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Ikatiar is very similar to Mystikus Terrorwing for those who have been in Tallon's Stronghold in Drunder. For the guilds that have killed Mystikus Terrorwing this mob will be very easy to understand. The only difference with this mob is that the named does not leave while you kill the adds (in t...
04-26-2012, 07:44 AM by EQ-Raiders
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First thing to note about this name is the NPC at the back left corner of the room when you enter; second thing to note is namer does not have a knock back as this might change positioning of MT and raid. Pull the name and begin to burn to 90% at which point the unattackable NPC will become acti...
02-22-2011, 08:53 AM by EQ-Raiders
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The only reason this mob is listed as stressful is because of the level of lag you will encounter with this guy. Even if you are the only guild there the lag will probably be pretty amazing. First, in order to do anything with this encounter atleast one person in your group will need to right-clic...
03-26-2010, 12:04 AM by EQ-Raiders
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