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2 Blood Wolf adds. Position tank in the corner, right above Magrick. Range kill the adds, then joust in with melee dps - avoiding the WoF and BB as much as possible. The Aura of Silence doesn't do that much damage, but its range is much greater than the others, so watch healer and range hp. More...
03-21-2008, 04:20 AM by EQ-Raiders
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Pulling Moonchild spawns Sunchild. You must avoid letting any of the ghosts that are spawned during the fight get to the south tower, or else you'll get Sunchild on you and thats GG. More information is needed.
03-15-2008, 05:00 PM by EQ-Raiders
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Weakened Version of the mob the Summoner is calling in the lower den. Mob can be easily killed with one group. You can still spawn this Epic x 2 version of him for double the loot after you dispose of the Epic x 4 version. More information is needed.
01-05-2008, 09:47 AM by EQ-Raiders
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Unweakened Version of the mob the Summoner is calling in the lower den. Mob can be killed with one group with the right group setup. You can still spawn the Epic x 2 version of him for double the loot after you dispose of the Epic x 4 version. More information is needed.
01-05-2008, 09:45 AM by EQ-Raiders
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Add name: - an abominable mockery - a hateful gravelord - a grim abhorrent General strat: First one is a bogus avatar, burn it down. Never let your power go under 50% or you will pop an add. Charms regulary throughout the fight and pop adds. Tank it against the mushroom just south of him so the ...
01-05-2008, 09:39 AM by EQ-Raiders
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