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Raid mob inside the Protectors Realm, must be spawned before you attack him or else raid will wipe, has 2 Skeleton Adds with him, either burn them down or mezz them. Every 45secs he casts Judgment of the Faceless which is an AE Fear Dot, does more dmg the closer you are up, to protect MT have a gro...
05-29-2008, 05:36 AM by Unis
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First thing to know about this encounter is that this encounter is easily beaten by killing the Princes in a certain order. The order typically is Urbaniok, Kulkak and then Strixus. Small adds will spawn during the encounter that do randomly taunt players. Make sure to have target macro's set up ...
03-15-2008, 04:37 PM by EQ-Raiders
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Biggest thing to watch over is the power drain AOE. As the fight gets longer the recast on the AOE gets a bit longer by a few seconds. Feed the main tank and the main tank group healers as much power as possible during this fight. Max cast distance and anticipating the aoe will help during this f...
01-04-2008, 09:09 PM by EQ-Raiders
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The Grendish fight takes place on four platforms, as Grendish will teleport to a new platform every 10% of his health. Grendish will not move and he will remain in one static spot on each of the four platforms. The platforms are as follows: The platform he is sitting on at Spawn, the two platform...
07-02-2014, 05:38 AM by EQ-Raiders
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1 tank on ice dragon with his group. AOE prevent the flame dance aoe from the fire dragon (should only need to aoe block twice) 1 tank on fire mob. Get ice adds (which spawn on flame dragon) Burn down the 2 stalkers, then burn the behemoth. Click the pillar thing that spawns when the behemoth dies...
07-02-2014, 05:44 AM by EQ-Raiders
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