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Raid must stack up, will spawn a Whirlwind on pull. Raid must move from whirlwind. Otherwise you lose mass power. Raid + Tank moves sideways across the room in small stages (about 10-15m). 3 of the Squares on the floor is a safe distance. After about the 4th Whirlwind, mob will start creating Yel...
11-26-2013, 04:42 AM by EQ-Raiders
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This group is pretty straight forward. You can choose to either off tank one of the dogs or keep all three on your MT. You will encounter multiple curses inthis fight that slow the casting of your character. Make sure to first cure healers and your tanks of this curse. It is a rather large cas...
04-25-2010, 06:49 AM by EQ-Raiders
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- The Martial advisor is very resistant to pysical damage - physical attacks will land for less than 25% of their usual damage. - The Magical advisor is very resistant to magical damage - magic attacks will land for less than 25% of their usual damage. Trick to this fight is to off tank the Prin...
01-03-2008, 11:00 AM by EQ-Raiders
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Every mob must be killed in the zone otherwise they will aggro when Wuoshi Aggro's. Wuoshi has a very large hit box. Wuoshi spawns a "Ancient Grovebeast" add at 75% and 25%. Common stratey is to tank Wuoshi on the paddock to the far left corner of the entrance to the third floor. Everyone in rai...
01-03-2008, 12:37 PM by EQ-Raiders
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Milyex Vioren is the second boss encounter found on the second wing. Milyex is found flying around are small circular platform with 5 Generators and his Iksar Mechanic. The generators are as follows: diamond -- northwest ruby -- north sapphire -- east opal -- west emerald -- southeast Sta...
09-21-2008, 07:26 PM by EQ-Raiders
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