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- Spawns two Ancient Unbound Abominations at 60% HP. They are level 70 x2 mobs and will spawn in the middle of the room, one toward each side. An easy way to manage this fight is to have the tank square up against the back wall on the pull to avoid being thrown out of line of sight - the benches d...
01-04-2008, 10:38 AM by EQ-Raiders
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Necretia can be a bit tricky for those who fail to prevent the adds from spawning. The fight is similar start to the heroic version. Only the two adds to the left or right of Necretia will come when first aggro'd. You will want to tank these adds away from the named. You can still dps Necretia ...
03-17-2011, 06:14 AM by EQ-Raiders
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Parah'Celsis has a few ae's.. arcane and elemental.. 1 is a knockback.. 1 is a snare (arcane)... a yellow screen that if you damage him it damages you until it wears off.. only 1 of these is curable btw You will need to right-click him once he does his ritual to prevent him from escaping and i...
02-14-2010, 08:22 AM by Khatiru
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There are two parts to this fight. The first part takes place on the south side of the bridge and the second part on the north side of the bridge. He will cast two abilities, one every 30 seconds. To prevent your raid from dying to them, you will need to kill books. Psychotic books block the P...
01-03-2008, 10:27 AM by Vizshus
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Located on the Viscious Breeding Grounds. To prevent Hurricanus's AE throw, you need to deactivate the totem. You do this by using an Orb of Deactivation that can be obtained from the scaleborn breeders that spawn after a treehouse is cleared. During the fight, an NPC spawns that will try to ste...
03-15-2008, 04:18 PM by EQ-Raiders
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