Page 4 of 7 FirstFirst ... 23456 ... LastLast
Notes: Heals for ~140k HP every time a player dies. He does not heal when he kills pets or dumbfire pets. To start this fight have the entire raid enter the room. Whoever received the 4 skulls from killing the skeletons needs to right-click Meldrath and hand them over. This is often the first per...
01-24-2009, 03:51 PM by
Author:
Users:
Vulaan will require a bit more from your raid force. When he is active you may want to tank Vulaan in the middle of the room. There will be egg clutches (4 of them) around the room. These begin to hatch and must be destroyed before they do. If they are not destroyed they will spawn several drak...
02-05-2010, 09:19 AM by EQ-Raiders
Author:
Users:
Zarda and Kodux is the second last encounter in the Temple of Kor-Sha. Before engaging make sure you have cleared all the wandering adds. Make sure to kill the assassins that are hidden in the waterfalls. And finally make sure you have killed the golems in each room of the names. Split your raid...
02-05-2009, 07:28 PM by Mindeen
Author:
Users:
Two places to really fight her. One is against the huge mushroom in the middle of the zone or other is against the lower waterfall in the river against under the side of the bank closer to the mushroom. Treah has a knockup and an AOE root so plan your pull place accordingly. Main thing here is th...
01-03-2008, 12:15 PM by EQ-Raiders
Author:
Users:
Munzok's fight is actually extremely simple on paper. Adds Spawn, kill the adds. Stay in the bubble and click the towers. That is pretty much the fight. But I'll get a little more detailed for you. You will need atleast three fighters in your raid to make this encounter to what it was intended...
01-25-2010, 06:51 AM by EQ-Raiders
Author:
Users:
Page 4 of 7 FirstFirst ... 23456 ... LastLast