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This is a fairly strait forward fight not requiring any special ACT, GC, or RH calls outs. Try and pull the roamer from behind him so that it does not add on someone during the encounter. Fight him pretty much where he is so that you are equal distance from either side of the room. The named ha...
12-07-2012, 04:57 PM by Demilitch
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X Y Z is a very interesting fight. It will be more or less a reminder of the Segmented Rumbler from Emerald Halls..but only sort of. The main thing to note is you need to pull these mobs with three tanks and keep them apart until both Xaalax and Yaalax are dead. All of these mobs hit for high ...
02-03-2011, 11:26 PM by Galvin
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Before engaging Silverwing have the raid stand outside the room. Have the monk/bruiser disband and a pet class that can feign death (spell or tinker item) disband also. The monk should have the wrench from the Taskmaster's room. Have them go around and disable all the machines they can without ag...
02-04-2009, 07:37 PM by Mindeen
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